Home
last modified time | relevance | path

Searched refs:MARSHAL_MAX_CMD_SIZE (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dglthread.h36 #define MARSHAL_MAX_CMD_SIZE (8 * 1024) macro
112 uint64_t buffer[MARSHAL_MAX_CMD_SIZE / 8];
Dglthread_bufferobj.c299 if (unlikely(size < 0 || size > INT_MAX || cmd_size > MARSHAL_MAX_CMD_SIZE || in _mesa_marshal_BufferData_merged()
442 cmd_size > MARSHAL_MAX_CMD_SIZE || !data || in _mesa_marshal_BufferSubData_merged()
Dglthread_shaderobj.c97 if (total_cmd_size <= MARSHAL_MAX_CMD_SIZE && count > 0) { in _mesa_marshal_ShaderSource()
Dglthread_marshal.h62 if (unlikely(glthread->used + num_elements > MARSHAL_MAX_CMD_SIZE / 8)) in _mesa_glthread_allocate_command()
Dglthread_draw.c512 draw_count < 0 || draw_count > MARSHAL_MAX_CMD_SIZE / 16) in _mesa_marshal_MultiDrawArrays()
1016 draw_count < 0 || draw_count > MARSHAL_MAX_CMD_SIZE / 32 || in _mesa_marshal_MultiDrawElementsBaseVertex()