Searched refs:MAX_INLINABLE_UNIFORMS (Results 1 – 8 of 8) sorted by relevance
36 #define MAX_INLINABLE_UNIFORMS 4 macro217 uint16_t inlinable_uniform_dw_offsets[MAX_INLINABLE_UNIFORMS];
66 uint32_t inlined_uniform_values[MAX_INLINABLE_UNIFORMS];
210 uint32_t compute_inlinable_uniforms[MAX_INLINABLE_UNIFORMS];
152 uint32_t values[MAX_INLINABLE_UNIFORMS]; in st_upload_constants()187 uint32_t values[MAX_INLINABLE_UNIFORMS]; in st_upload_constants()
119 if (*num_offsets == MAX_INLINABLE_UNIFORMS) in src_only_uses_uniforms()319 uint32_t uni_offsets[MAX_INLINABLE_UNIFORMS]; in nir_find_inlinable_uniforms()
698 uint32_t inlined_uniform_values[MAX_INLINABLE_UNIFORMS];
2373 MAX_INLINABLE_UNIFORMS * 4) != 0) { in si_shader_select_with_key()2378 memset(local_key.opt.inlined_uniform_values, 0, MAX_INLINABLE_UNIFORMS * 4); in si_shader_select_with_key()
1217 uint32_t values[MAX_INLINABLE_UNIFORMS];