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Searched refs:MESA_SHADER_CALLABLE (Results 1 – 14 of 14) sorted by relevance

/third_party/mesa3d/src/intel/compiler/
Dbrw_nir_lower_shader_calls.c76 case MESA_SHADER_CALLABLE: in brw_nir_lower_shader_returns()
257 compiler->glsl_compiler_options[MESA_SHADER_CALLABLE].NirOptions; in brw_nir_create_trivial_return_shader()
259 nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_CALLABLE, in brw_nir_create_trivial_return_shader()
Dbrw_compiler.c253 [MESA_SHADER_CALLABLE] = sizeof(struct brw_bs_prog_data), in brw_prog_data_size()
275 [MESA_SHADER_CALLABLE] = sizeof(struct brw_bs_prog_key), in brw_prog_key_size()
Dbrw_nir_rt.c382 assert(nir->info.stage == MESA_SHADER_CALLABLE); in brw_nir_lower_callable()
Dbrw_compiler.h147 stage <= MESA_SHADER_CALLABLE; in brw_shader_stage_is_bindless()
Dbrw_fs_nir.cpp451 case MESA_SHADER_CALLABLE: in nir_emit_instr()
Dbrw_fs.cpp9365 assert(stage >= MESA_SHADER_RAYGEN && stage <= MESA_SHADER_CALLABLE); in run_bs()
/third_party/mesa3d/src/compiler/
Dshader_enums.c53 ENUM(MESA_SHADER_CALLABLE), in gl_shader_stage_name()
82 case MESA_SHADER_CALLABLE: return "callable"; in _mesa_shader_stage_to_string()
110 case MESA_SHADER_CALLABLE: return "RCALL"; in _mesa_shader_stage_to_abbrev()
Dshader_enums.h63 MESA_SHADER_CALLABLE = 13, enumerator
91 stage == MESA_SHADER_CALLABLE; in gl_shader_stage_is_callable()
124 #define MESA_VULKAN_SHADER_STAGES (MESA_SHADER_CALLABLE + 1)
/third_party/mesa3d/src/intel/dev/
Dintel_debug.c120 [MESA_SHADER_CALLABLE] = DEBUG_RT, in intel_debug_flag_for_shader_stage()
/third_party/mesa3d/src/intel/vulkan/
Danv_pipeline.c2619 2 * stack_max[MESA_SHADER_CALLABLE]; in anv_pipeline_compute_ray_tracing_stacks()
2848 case MESA_SHADER_CALLABLE: in anv_pipeline_compile_ray_tracing()
3052 MESA_SHADER_CALLABLE, in anv_device_init_rt_shaders()
Danv_device.c1981 MESA_SHADER_CALLABLE; in anv_get_physical_device_properties_1_1()
/third_party/mesa3d/src/gallium/drivers/freedreno/a6xx/
Dfd6_program.c93 case MESA_SHADER_CALLABLE: in fd6_emit_shader()
/third_party/mesa3d/src/amd/vulkan/
Dradv_pipeline_rt.c851 return MESA_SHADER_CALLABLE; in convert_rt_stage()
869 shader->info.stage == MESA_SHADER_CALLABLE || shader->info.stage == MESA_SHADER_MISS) { in parse_rt_stage()
/third_party/mesa3d/src/compiler/spirv/
Dspirv_to_nir.c4295 return MESA_SHADER_CALLABLE; in stage_for_execution_model()