Searched refs:MakeGLForAndroid (Results 1 – 8 of 8) sorted by relevance
25 std::unique_ptr<WindowContext> MakeGLForAndroid(ANativeWindow*, const DisplayParams&);
53 window_context_factory::MakeGLForAndroid(window, fRequestedDisplayParams); in initDisplay()
147 std::unique_ptr<WindowContext> MakeGLForAndroid(ANativeWindow* window, in MakeGLForAndroid() function
54 window_context_factory::MakeGLForAndroid(window, fRequestedDisplayParams); in initDisplay()
42 … auto winctx = sk_app::window_context_factory::MakeGLForAndroid(message.fNativeWindow, params); in message_callback()
198 auto winctx = sk_app::window_context_factory::MakeGLForAndroid(win, params); in Surface_CreateGL()