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Searched refs:Map2Color4 (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/mesa/vbo/
Dvbo_exec_eval.c84 if (ctx->Eval.Map2Color4) in vbo_exec_eval_update()
85 set_active_eval2( exec, VBO_ATTRIB_COLOR0, 4, &ctx->EvalMap.Map2Color4 ); in vbo_exec_eval_update()
/third_party/mesa3d/src/mesa/main/
Deval.c126 return &ctx->EvalMap.Map2Color4; in get_2d_map()
894 ctx->Eval.Map2Color4 = GL_FALSE; in _mesa_init_eval()
935 init_2d_map( &ctx->EvalMap.Map2Color4, 4, color ); in _mesa_init_eval()
961 free(ctx->EvalMap.Map2Color4.Points); in _mesa_free_eval_data()
Dattrib.c165 attr->Map2Color4 = ctx->Eval.Map2Color4; in _mesa_PushAttrib()
400 TEST_AND_UPDATE(ctx->Eval.Map2Color4, enable->Map2Color4, GL_MAP2_COLOR_4); in pop_enable_group()
Denable.c725 if (ctx->Eval.Map2Color4 == state) in _mesa_set_enable()
729 ctx->Eval.Map2Color4 = state; in _mesa_set_enable()
1687 return ctx->Eval.Map2Color4; in _mesa_IsEnabled()
Dmtypes.h483 GLboolean Map2Color4; member
1800 struct gl_2d_map Map2Color4; member
5059 GLboolean Map2Color4; member