Searched refs:Map2Vertex4 (Results 1 – 6 of 6) sorted by relevance
116 if (ctx->Eval.Map2Vertex4) in vbo_exec_eval_update()117 set_active_eval2( exec, VBO_ATTRIB_POS, 4, &ctx->EvalMap.Map2Vertex4 ); in vbo_exec_eval_update()
122 return &ctx->EvalMap.Map2Vertex4; in get_2d_map()902 ctx->Eval.Map2Vertex4 = GL_FALSE; in _mesa_init_eval()933 init_2d_map( &ctx->EvalMap.Map2Vertex4, 4, vertex ); in _mesa_init_eval()959 free(ctx->EvalMap.Map2Vertex4.Points); in _mesa_free_eval_data()
173 attr->Map2Vertex4 = ctx->Eval.Map2Vertex4; in _mesa_PushAttrib()413 TEST_AND_UPDATE(ctx->Eval.Map2Vertex4, enable->Map2Vertex4, in pop_enable_group()
797 if (ctx->Eval.Map2Vertex4 == state) in _mesa_set_enable()801 ctx->Eval.Map2Vertex4 = state; in _mesa_set_enable()1719 return ctx->Eval.Map2Vertex4; in _mesa_IsEnabled()
491 GLboolean Map2Vertex4; member1798 struct gl_2d_map Map2Vertex4; member5067 GLboolean Map2Vertex4; member
1448 if (!ctx->Eval.Map2Vertex4 && !ctx->Eval.Map2Vertex3) in _mesa_EvalMesh2()