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Searched refs:MaxDepth (Results 1 – 25 of 39) sorted by relevance

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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/CodeGen/
DMachinePipeliner.h322 unsigned MaxDepth = 0; variable
373 MaxDepth = std::max(MaxDepth, SSD->getDepth(SU)); in computeNodeSetInfo()
379 unsigned getMaxDepth() { return MaxDepth; } in getMaxDepth()
386 MaxDepth = 0; in clear()
402 return MaxDepth > RHS.MaxDepth;
410 MaxDepth == RHS.MaxDepth;
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/
DEarlyIfConversion.cpp844 unsigned MaxDepth = Slack + TailTrace.getInstrCycles(*PI.PHI).Depth; in shouldConvertIf() local
849 if (CondDepth > MaxDepth) { in shouldConvertIf()
850 unsigned Extra = CondDepth - MaxDepth; in shouldConvertIf()
860 if (TDepth > MaxDepth) { in shouldConvertIf()
861 unsigned Extra = TDepth - MaxDepth; in shouldConvertIf()
871 if (FDepth > MaxDepth) { in shouldConvertIf()
872 unsigned Extra = FDepth - MaxDepth; in shouldConvertIf()
DScheduleDAG.cpp330 unsigned MaxDepth = BestI->getSUnit()->getDepth(); in biasCriticalPath() local
333 if (I->getKind() == SDep::Data && I->getSUnit()->getDepth() > MaxDepth) in biasCriticalPath()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/X86/
DX86CmovConversion.cpp426 DepthInfo &MaxDepth = LoopDepth[I]; in checkForProfitableCmovCandidates() local
467 MaxDepth.Depth = std::max(MaxDepth.Depth, MIDepth); in checkForProfitableCmovCandidates()
468 MaxDepth.OptDepth = std::max(MaxDepth.OptDepth, MIDepthOpt); in checkForProfitableCmovCandidates()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Analysis/
DValueTracking.cpp80 const unsigned MaxDepth = 6; variable
120 std::array<const Value *, MaxDepth> Excluded;
689 if (Depth == MaxDepth) in computeKnownBitsFromAssume()
1511 if (Depth < MaxDepth - 1 && !Known.Zero && !Known.One) { in computeKnownBitsFromOperator()
1533 computeKnownBits(IncValue, Known2, MaxDepth - 1, RecQ); in computeKnownBitsFromOperator()
1724 assert(Depth <= MaxDepth && "Limit Search Depth"); in computeKnownBits()
1795 if (Depth == MaxDepth) in computeKnownBits()
1831 assert(Depth <= MaxDepth && "Limit Search Depth"); in isKnownToBeAPowerOfTwo()
1850 if (Depth++ == MaxDepth) in isKnownToBeAPowerOfTwo()
1979 if (Depth++ >= MaxDepth) in isGEPKnownNonNull()
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DVectorUtils.cpp331 const unsigned MaxDepth = 6; variable
334 assert(Depth <= MaxDepth && "Limit Search Depth"); in isSplatValue()
350 if (Depth++ == MaxDepth) in isSplatValue()
/third_party/mesa3d/src/gallium/frontends/d3d10umd/
DRasterizer.cpp73 float depth = pViewport->MaxDepth - z; in SetViewports()
/third_party/mesa3d/src/gallium/targets/d3d10sw/tests/
Dtri.cpp251 ViewPort.MaxDepth = 1.0f; in main()
/third_party/mesa3d/src/mesa/main/
Dmatrix.c297 if (stack->Depth + 1 >= stack->MaxDepth) { in push_matrix()
995 stack->MaxDepth = maxDepth; in init_matrix_stack()
/third_party/cef/tests/cefclient/browser/
Dosr_d3d11_win.cc158 vp.MaxDepth = D3D11_MAX_DEPTH; in resize()
482 vp.MaxDepth = 1.0f; in create_swapchain()
/third_party/gstreamer/gstplugins_bad/tests/examples/d3d11/
Dd3d11videosink-shared-texture.cpp150 viewport.MaxDepth = 1.0f; in on_resize()
/third_party/skia/src/gpu/d3d/
DGrD3DOpsRenderPass.cpp167 viewport.MaxDepth = 1.0f; in set_viewport()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/Vectorize/
DLoadStoreVectorizer.cpp148 static const unsigned MaxDepth = 3; member in __anon3e0e99bc0111::Vectorizer
490 if (Depth++ == MaxDepth) in lookThroughSelects()
/third_party/flutter/skia/third_party/externals/imgui/examples/
Dimgui_impl_dx11.cpp182 vp.MaxDepth = 1.0f; in ImGui_ImplDX11_RenderDrawData()
Dimgui_impl_dx10.cpp177 vp.MaxDepth = 1.0f; in ImGui_ImplDX10_RenderDrawData()
Dimgui_impl_dx12.cpp171 vp.MaxDepth = 1.0f; in ImGui_ImplDX12_RenderDrawData()
/third_party/gstreamer/gstplugins_bad/sys/d3d11/
Dgstd3d11overlaycompositor.cpp473 compositor->viewport.MaxDepth = 1.0f; in gst_d3d11_overlay_compositor_new()
Dgstd3d11screencapture.cpp518 VP.MaxDepth = 1.0f; in DrawMouse()
1259 VP.MaxDepth = 1.0f; in CopyDirty()
Dgstd3d11window.cpp947 viewport.MaxDepth = 1.0f; in gst_d3d111_window_present()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AMDGPU/
DSIISelLowering.h395 unsigned MaxDepth = 5) const;
/third_party/skia/third_party/externals/imgui/backends/
Dimgui_impl_dx10.cpp88 vp.MaxDepth = 1.0f; in ImGui_ImplDX10_SetupRenderState()
Dimgui_impl_dx11.cpp89 vp.MaxDepth = 1.0f; in ImGui_ImplDX11_SetupRenderState()
Dimgui_impl_dx12.cpp118 vp.MaxDepth = 1.0f; in ImGui_ImplDX12_SetupRenderState()
/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_draw.cpp614 viewports[i].MaxDepth = 1.0f; in d3d12_draw_vbo()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/InstCombine/
DInstCombineMulDivRem.cpp812 static const unsigned MaxDepth = 6; variable
903 if (Depth++ == MaxDepth) in visitUDivOperand()

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