Searched refs:MaxGeometryUniformBlocks (Results 1 – 8 of 8) sorted by relevance
481 int MaxGeometryUniformBlocks; member
173 mResources.MaxGeometryUniformBlocks = caps.maxShaderUniformBlocks[ShaderType::Geometry]; in Compiler()
546 int MaxGeometryUniformBlocks; member
234 mResources.MaxGeometryUniformBlocks = caps.maxShaderUniformBlocks[ShaderType::Geometry]; in Compiler()
282 resources->MaxGeometryUniformBlocks = 12; in InitBuiltInResources()
1066 << ":MaxGeometryUniformBlocks:" << mResources.MaxGeometryUniformBlocks in setResourceString()
307 resources->MaxGeometryUniformBlocks = 12; in InitBuiltInResources()
1301 << ":MaxGeometryUniformBlocks:" << mResources.MaxGeometryUniformBlocks in setResourceString()