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Searched refs:MaxVertexShader30InstructionSlots (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/nine/
Dadapter9.c987 pCaps->MaxVertexShader30InstructionSlots = in NineAdapter9_GetDeviceCaps()
993 if (pCaps->MaxVertexShader30InstructionSlots > D3DMAX30SHADERINSTRUCTIONS) in NineAdapter9_GetDeviceCaps()
994 pCaps->MaxVertexShader30InstructionSlots = D3DMAX30SHADERINSTRUCTIONS; in NineAdapter9_GetDeviceCaps()
997 assert(pCaps->MaxVertexShader30InstructionSlots >= D3DMIN30SHADERINSTRUCTIONS); in NineAdapter9_GetDeviceCaps()
1001 …pCaps->MaxVShaderInstructionsExecuted = MAX2(65535, pCaps->MaxVertexShader30InstructionSlots * 32); in NineAdapter9_GetDeviceCaps()
Dnine_dump.c805 C2S("\nMaxVertexShader30InstructionSlots: %u >= 512", caps->MaxVertexShader30InstructionSlots); in nine_dump_D3DCAPS9()
/third_party/mesa3d/include/D3D9/
Dd3d9caps.h372 DWORD MaxVertexShader30InstructionSlots; member