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Searched refs:MaxZ (Results 1 – 12 of 12) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/nine/
Ddevice9ex.c285 float MinZ, MaxZ; in NineDevice9Ex_ResetEx() local
300 MaxZ = This->base.state.viewport.MaxZ; in NineDevice9Ex_ResetEx()
304 This->base.state.viewport.MaxZ = MaxZ; in NineDevice9Ex_ResetEx()
319 float MinZ, MaxZ; in NineDevice9Ex_Reset() local
332 MaxZ = This->base.state.viewport.MaxZ; in NineDevice9Ex_Reset()
336 This->base.state.viewport.MaxZ = MaxZ; in NineDevice9Ex_Reset()
Dnine_state.c795 pvport.scale[2] = vport->MaxZ - vport->MinZ; in update_viewport()
2910 state->viewport.MaxZ = context->viewport.MaxZ = 1.0f; in nine_state_set_defaults()
3246 (float)vport->Height * -0.5f, vport->MaxZ - vport->MinZ, 0.f, in update_vs_constants_sw()
Ddevice9.c2000 This->state.viewport.MaxZ = 1.0f; in NineDevice9_SetRenderTarget()
2210 pViewport->MinZ, pViewport->MaxZ); in NineDevice9_SetViewport()
Dnine_ff.c2021 float diffZ = viewport->MaxZ - viewport->MinZ; in nine_ff_load_viewport_info()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
DBlit9.cpp626 vp.MaxZ = 1.0f; in setViewportAndShaderConstants()
720 dummyVp.MaxZ = 1; in saveState()
DStateManager9.cpp452 dxViewport.MaxZ = actualZFar; in setViewportState()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
DBlit9.cpp626 vp.MaxZ = 1.0f; in setViewportAndShaderConstants()
720 mockVp.MaxZ = 1; in saveState()
DStateManager9.cpp452 dxViewport.MaxZ = actualZFar; in setViewportState()
/third_party/flutter/skia/third_party/externals/imgui/examples/
Dimgui_impl_dx9.cpp118 vp.MaxZ = 1.0f; in ImGui_ImplDX9_RenderDrawData()
/third_party/skia/third_party/externals/imgui/backends/
Dimgui_impl_dx9.cpp84 vp.MaxZ = 1.0f; in ImGui_ImplDX9_SetupRenderState()
/third_party/flutter/skia/third_party/externals/sdl/src/render/direct3d/
DSDL_render_d3d.c1236 viewport.MaxZ = 1.0f; in D3D_UpdateViewport()
1330 viewport.MaxZ = 1.0f; in D3D_RenderClear()
1341 viewport.MaxZ = 1.0f; in D3D_RenderClear()
/third_party/mesa3d/include/D3D9/
Dd3d9types.h1765 float MaxZ; member