Searched refs:MultiTexCoordP1uiv (Results 1 – 14 of 14) sorted by relevance
/third_party/flutter/skia/third_party/externals/angle2/src/libGL/ |
D | entry_points_gl_3_3_autogen.h | 39 ANGLE_EXPORT void GL_APIENTRY MultiTexCoordP1uiv(GLenum texture, GLenum type, const GLuint *coords);
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D | entry_points_gl_3_3_autogen.cpp | 372 void GL_APIENTRY MultiTexCoordP1uiv(GLenum texture, GLenum type, const GLuint *coords) in MultiTexCoordP1uiv() function 388 ANGLE_CAPTURE(MultiTexCoordP1uiv, isCallValid, context, texture, type, coords); in MultiTexCoordP1uiv()
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D | proc_table_wgl_autogen.cpp | 586 {"glMultiTexCoordP1uiv", P(gl::MultiTexCoordP1uiv)},
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D | libGL_autogen.cpp | 3833 return gl::MultiTexCoordP1uiv(texture, type, coords); in glMultiTexCoordP1uiv()
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/third_party/mesa3d/src/mesa/vbo/ |
D | vbo_init_tmp.h | 198 vfmt->MultiTexCoordP1uiv = NAME(MultiTexCoordP1uiv);
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D | vbo_attrib_tmp.h | 944 TAG(MultiTexCoordP1uiv)(GLenum target, GLenum type, const GLuint *coords) in TAG() argument
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/ |
D | entry_points_enum_autogen.h | 775 MultiTexCoordP1uiv, enumerator
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D | entry_points_enum_autogen.cpp | 1535 case EntryPoint::MultiTexCoordP1uiv: in GetEntryPointName()
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/third_party/mesa3d/src/mesa/main/ |
D | vtxfmt.c | 181 SET_MultiTexCoordP1uiv(tab, vfmt->MultiTexCoordP1uiv); in install_vtxfmt()
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D | dd.h | 1530 void (GLAPIENTRYP MultiTexCoordP1uiv)( GLenum texture, GLenum type, const GLuint *coords );
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/third_party/mesa3d/src/mapi/glapi/tests/ |
D | check_table.cpp | 1182 { "glMultiTexCoordP1uiv", _O(MultiTexCoordP1uiv) },
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/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/ |
D | ARB_vertex_type_2_10_10_10_rev.txt | 91 void MultiTexCoordP1uiv(enum texture, enum type, const uint *coords);
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/third_party/openGLES/extensions/ARB/ |
D | ARB_vertex_type_2_10_10_10_rev.txt | 101 void MultiTexCoordP1uiv(enum texture, enum type, const uint *coords);
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/third_party/skia/third_party/externals/angle2/src/libGL/ |
D | entry_points_gl_3_autogen.cpp | 3754 ANGLE_CAPTURE(MultiTexCoordP1uiv, isCallValid, context, texture, type, coords); in GL_MultiTexCoordP1uiv()
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