Searched refs:MyGame_Sample_Monster (Results 1 – 2 of 2) sorted by relevance
73 public struct MyGame_Sample_Monster: FlatBufferObject { struct79 …c static func getRootAsMonster(bb: ByteBuffer) -> MyGame_Sample_Monster { return MyGame_Sample_Mon… in getRootAsMonster()148 let __start = MyGame_Sample_Monster.startMonster(&fbb)149 MyGame_Sample_Monster.add(pos: pos, &fbb)150 MyGame_Sample_Monster.add(mana: mana, &fbb)151 MyGame_Sample_Monster.add(hp: hp, &fbb)152 MyGame_Sample_Monster.add(name: name, &fbb)153 MyGame_Sample_Monster.addVectorOf(inventory: inventory, &fbb)154 MyGame_Sample_Monster.add(color: color, &fbb)155 MyGame_Sample_Monster.addVectorOf(weapons: weapons, &fbb)[all …]
19 typealias Monster = MyGame_Sample_Monster