Searched refs:NINE_SAMPLER_PS (Results 1 – 4 of 4) sorted by relevance
85 …lers_shadow = (uint16_t)((context->samplers_shadow & NINE_PS_SAMPLERS_MASK) >> NINE_SAMPLER_PS(0)); in NinePixelShader9_UpdateKey()86 …lers_fetch4 = (uint16_t)((context->samplers_fetch4 & NINE_PS_SAMPLERS_MASK) >> NINE_SAMPLER_PS(0)); in NinePixelShader9_UpdateKey()
258 cso_single_sampler(ctx, PIPE_SHADER_FRAGMENT, idx - NINE_SAMPLER_PS(0), &samp); in nine_convert_sampler_state()
137 #define NINE_SAMPLER_PS(s) ( 0 + (s)) macro
1006 const unsigned s = NINE_SAMPLER_PS(i); in update_textures_and_samplers()1019 const unsigned s = NINE_SAMPLER_PS(i); in update_textures_and_samplers()1029 s - NINE_SAMPLER_PS(0), &device->dummy_sampler_state); in update_textures_and_samplers()1470 context->enabled_samplers_mask_ps |= BITFIELD_BIT(stage - NINE_SAMPLER_PS(0)); in CSMT_ITEM_NO_WAIT()1475 context->enabled_samplers_mask_ps &= ~BITFIELD_BIT(stage - NINE_SAMPLER_PS(0)); in CSMT_ITEM_NO_WAIT()