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Searched refs:NINE_SAMPLER_PS (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/nine/
Dpixelshader9.h85 …lers_shadow = (uint16_t)((context->samplers_shadow & NINE_PS_SAMPLERS_MASK) >> NINE_SAMPLER_PS(0)); in NinePixelShader9_UpdateKey()
86 …lers_fetch4 = (uint16_t)((context->samplers_fetch4 & NINE_PS_SAMPLERS_MASK) >> NINE_SAMPLER_PS(0)); in NinePixelShader9_UpdateKey()
Dnine_pipe.c258 cso_single_sampler(ctx, PIPE_SHADER_FRAGMENT, idx - NINE_SAMPLER_PS(0), &samp); in nine_convert_sampler_state()
Dnine_state.h137 #define NINE_SAMPLER_PS(s) ( 0 + (s)) macro
Dnine_state.c1006 const unsigned s = NINE_SAMPLER_PS(i); in update_textures_and_samplers()
1019 const unsigned s = NINE_SAMPLER_PS(i); in update_textures_and_samplers()
1029 s - NINE_SAMPLER_PS(0), &device->dummy_sampler_state); in update_textures_and_samplers()
1470 context->enabled_samplers_mask_ps |= BITFIELD_BIT(stage - NINE_SAMPLER_PS(0)); in CSMT_ITEM_NO_WAIT()
1475 context->enabled_samplers_mask_ps &= ~BITFIELD_BIT(stage - NINE_SAMPLER_PS(0)); in CSMT_ITEM_NO_WAIT()