Searched refs:NINE_STATE_FF_PS_CONSTS (Results 1 – 5 of 5) sorted by relevance
2001 context->changed.group |= NINE_STATE_FF_PS_CONSTS; in CSMT_ITEM_NO_WAIT()2167 if (src->changed.group & NINE_STATE_FF_PS_CONSTS) { in nine_context_apply_stateblock()3464 [D3DRS_FOGCOLOR] = NINE_STATE_FF_PS_CONSTS | NINE_STATE_PS_CONST,3466 [D3DRS_FOGSTART] = NINE_STATE_FF_VS_OTHER | NINE_STATE_FF_PS_CONSTS | NINE_STATE_PS_CONST,3467 [D3DRS_FOGEND] = NINE_STATE_FF_VS_OTHER | NINE_STATE_FF_PS_CONSTS | NINE_STATE_PS_CONST,3468 [D3DRS_FOGDENSITY] = NINE_STATE_FF_VS_OTHER | NINE_STATE_FF_PS_CONSTS | NINE_STATE_PS_CONST,3478 [D3DRS_TEXTUREFACTOR] = NINE_STATE_FF_PS_CONSTS,
84 #define NINE_STATE_FF_PS_CONSTS (1 << 23) macro
316 if (mask->changed.group & NINE_STATE_FF_PS_CONSTS) { in nine_state_copy_common()
2516 NINE_STATE_PS | NINE_STATE_PS_CONST | NINE_STATE_FF_PS_CONSTS; in NineDevice9_CreateStateBlock()2723 state->changed.group |= NINE_STATE_FF_PS_CONSTS; in NineDevice9_SetTextureStageState()
1989 if (!(context->changed.group & NINE_STATE_FF_PS_CONSTS)) in nine_ff_load_ps_params()