Searched refs:NV50_CP (Results 1 – 5 of 5) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/nouveau/nv50/ |
D | nv50_compute.c | 74 BEGIN_NV04(push, NV50_CP(UNK02A0), 1); in nv50_screen_compute_setup() 76 BEGIN_NV04(push, NV50_CP(DMA_STACK), 1); in nv50_screen_compute_setup() 78 BEGIN_NV04(push, NV50_CP(STACK_ADDRESS_HIGH), 2); in nv50_screen_compute_setup() 81 BEGIN_NV04(push, NV50_CP(STACK_SIZE_LOG), 1); in nv50_screen_compute_setup() 84 BEGIN_NV04(push, NV50_CP(UNK0290), 1); in nv50_screen_compute_setup() 86 BEGIN_NV04(push, NV50_CP(LANES32_ENABLE), 1); in nv50_screen_compute_setup() 88 BEGIN_NV04(push, NV50_CP(REG_MODE), 1); in nv50_screen_compute_setup() 90 BEGIN_NV04(push, NV50_CP(UNK0384), 1); in nv50_screen_compute_setup() 92 BEGIN_NV04(push, NV50_CP(DMA_GLOBAL), 1); in nv50_screen_compute_setup() 96 BEGIN_NV04(push, NV50_CP(GLOBAL_ADDRESS_HIGH(i)), 2); in nv50_screen_compute_setup() [all …]
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D | nv50_tex.c | 257 BEGIN_NV04(push, NV50_CP(BIND_TIC), 1); in nv50_validate_tic() 299 BEGIN_NV04(push, NV50_CP(TEX_CACHE_CTL), 1); in nv50_validate_tic() 312 BEGIN_NV04(push, NV50_CP(BIND_TIC), 1); in nv50_validate_tic() 321 BEGIN_NV04(push, NV50_CP(BIND_TIC), 1); in nv50_validate_tic() 328 BEGIN_NV04(push, NV50_CP(CB_ADDR), 1); in nv50_validate_tic() 333 BEGIN_NV04(push, NV50_CP(CB_DATA(0)), nv50->num_textures[s] * 2); in nv50_validate_tic() 387 BEGIN_NV04(push, NV50_CP(BIND_TSC), 1); in nv50_validate_tsc() 405 BEGIN_NV04(push, NV50_CP(BIND_TSC), 1); in nv50_validate_tsc() 412 BEGIN_NV04(push, NV50_CP(BIND_TSC), 1); in nv50_validate_tsc() 426 BEGIN_NV04(push, NV50_CP(BIND_TSC), 1); in nv50_validate_tsc() [all …]
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D | nv50_query_hw_sm.c | 205 BEGIN_NV04(push, NV50_CP(MP_PM_CONTROL(c)), 1); in nv50_hw_sm_begin_query() 208 BEGIN_NV04(push, NV50_CP(MP_PM_SET(c)), 1); in nv50_hw_sm_begin_query() 244 BEGIN_NV04(push, NV50_CP(MP_PM_CONTROL(c)), 1); in nv50_hw_sm_end_query() 300 BEGIN_NV04(push, NV50_CP(MP_PM_CONTROL(hsq->ctr[i])), 1); in nv50_hw_sm_end_query()
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D | nv50_winsys.h | 62 #define NV50_CP(n) SUBC_CP(NV50_COMPUTE_##n) macro
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D | nv50_shader_state.c | 298 BEGIN_NV04(push, NV50_CP(CODE_CB_FLUSH), 1); in nv50_compprog_validate()
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