Searched refs:NameStackDepth (Results 1 – 2 of 2) sorted by relevance
247 write_record( ctx, ctx->Select.NameStackDepth ); in write_hit_record()250 for (i = 0; i < ctx->Select.NameStackDepth; i++) { in write_hit_record()280 ctx->Select.NameStackDepth = 0; in _mesa_InitNames()307 if (ctx->Select.NameStackDepth == 0) { in _mesa_LoadName()317 if (ctx->Select.NameStackDepth < MAX_NAME_STACK_DEPTH) { in _mesa_LoadName()318 ctx->Select.NameStack[ctx->Select.NameStackDepth-1] = name; in _mesa_LoadName()350 if (ctx->Select.NameStackDepth >= MAX_NAME_STACK_DEPTH) { in _mesa_PushName()354 ctx->Select.NameStack[ctx->Select.NameStackDepth++] = name; in _mesa_PushName()380 if (ctx->Select.NameStackDepth == 0) { in _mesa_PopName()384 ctx->Select.NameStackDepth--; in _mesa_PopName()[all …]
1741 GLuint NameStackDepth; /**< name stack depth */ member