/third_party/skia/third_party/externals/swiftshader/third_party/subzero/unittest/AssemblerX8632/ |
D | ControlFlow.cpp | 18 #define TestJ(C, Near, Src0, Value0, Src1, Value1, Dest) \ in TEST_F() argument 20 const bool NearJmp = AssemblerX8632::k##Near##Jump; \ in TEST_F() 32 EXPECT_EQ(Value0, test.Src0()) << "Br_" #C ", " #Near; \ in TEST_F() 33 EXPECT_EQ(Value1, test.Src1()) << "Br_" #C ", " #Near; \ in TEST_F() 34 EXPECT_EQ(0xBEEFul, test.Dest()) << "Br_" #C ", " #Near; \ in TEST_F() 38 TestJ(o, Near, eax, 0x80000000ul, ebx, 0x1ul, ecx); in TEST_F() 40 TestJ(no, Near, ecx, 0x1ul, edx, 0x1ul, edi); in TEST_F() 42 TestJ(b, Near, edi, 0x1ul, esi, 0x80000000ul, eax); in TEST_F() 44 TestJ(ae, Near, eax, 0x80000000ul, ebx, 0x1ul, ecx); in TEST_F() 46 TestJ(e, Near, ecx, 0x80000000ul, edx, 0x80000000ul, edi); in TEST_F() [all …]
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/third_party/skia/third_party/externals/swiftshader/third_party/subzero/unittest/AssemblerX8664/ |
D | ControlFlow.cpp | 17 #define TestJ(C, Near, Dest, Src0, Value0, Src1, Value1) \ in TEST_F() argument 20 "(" #C ", " #Near ", " #Dest ", " #Src0 ", " #Value0 ", " #Src1 \ in TEST_F() 22 const bool NearJmp = AssemblerX8664::k##Near##Jump; \ in TEST_F() 41 TestJ(o, Near, Dst, Src0, 0x80000000ul, Src1, 0x1ul); \ in TEST_F() 43 TestJ(no, Near, Dst, Src0, 0x1ul, Src1, 0x1ul); \ in TEST_F() 45 TestJ(b, Near, Dst, Src0, 0x1ul, Src1, 0x80000000ul); \ in TEST_F() 47 TestJ(ae, Near, Dst, Src0, 0x80000000ul, Src1, 0x1ul); \ in TEST_F() 49 TestJ(e, Near, Dst, Src0, 0x80000000ul, Src1, 0x80000000ul); \ in TEST_F() 51 TestJ(ne, Near, Dst, Src0, 0x80000000ul, Src1, 0x1ul); \ in TEST_F() 53 TestJ(be, Near, Dst, Src0, 0x1ul, Src1, 0x80000000ul); \ in TEST_F() [all …]
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/third_party/mesa3d/src/mesa/main/ |
D | viewport.c | 90 GLdouble Near, Far; /**< Depth buffer range */ member 291 if (ctx->ViewportArray[idx].Near == nearval && in set_depth_range_no_notify() 299 ctx->ViewportArray[idx].Near = SATURATE(nearval); in set_depth_range_no_notify() 368 set_depth_range_no_notify(ctx, i + first, inputs[i].Near, inputs[i].Far); in depth_range_arrayv() 490 ctx->ViewportArray[i].Near = 0.0; in _mesa_init_viewport() 590 double n = ctx->ViewportArray[i].Near; in _mesa_get_viewport_xform()
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D | rastpos.c | 457 ctx->ViewportArray[0].Near, in _mesa_RasterPos() 463 ctx->ViewportArray[0].Near); in _mesa_RasterPos() 717 * (ctx->ViewportArray[0].Far - ctx->ViewportArray[0].Near) in window_pos3f() 718 + ctx->ViewportArray[0].Near; in window_pos3f()
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/third_party/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nouveau_util.h | 157 a[MAT_SZ] = fb->_DepthMaxF * (vp->Far - vp->Near) / 2; in get_viewport_scale() 174 a[2] = fb->_DepthMaxF * (vp->Far + vp->Near) / 2; in get_viewport_translate()
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D | nv10_state_fb.c | 188 a[2] = nv10_transform_depth(ctx, (vp->Far + vp->Near) / 2); in nv10_emit_viewport()
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/third_party/skia/third_party/externals/abseil-cpp/absl/random/internal/ |
D | distribution_test_util.h | 80 bool Near(absl::string_view msg, double actual, double expected, double bound);
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D | distribution_test_util.cc | 86 bool Near(absl::string_view msg, double actual, double expected, double bound) { in Near() function
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/third_party/abseil-cpp/absl/random/internal/ |
D | distribution_test_util.h | 80 bool Near(absl::string_view msg, double actual, double expected, double bound);
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D | distribution_test_util.cc | 86 bool Near(absl::string_view msg, double actual, double expected, double bound) { in Near() function
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/ExecutionEngine/ |
D | SectionMemoryManager.cpp | 105 Purpose, RequiredSize, &MemGroup.Near, in allocateSection() 113 MemGroup.Near = MB; in allocateSection()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/ExecutionEngine/ |
D | SectionMemoryManager.h | 175 sys::MemoryBlock Near; member
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/DebugInfo/CodeView/ |
D | CodeView.h | 293 Near = 0x0, enumerator 389 Near = 0x05, enumerator
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/third_party/mesa3d/src/mesa/swrast/ |
D | s_depth.c | 174 if (ctx->ViewportArray[0].Near < ctx->ViewportArray[0].Far) { in _swrast_depth_clamp_span() 175 min_f = ctx->ViewportArray[0].Near; in _swrast_depth_clamp_span() 179 max_f = ctx->ViewportArray[0].Near; in _swrast_depth_clamp_span()
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/third_party/skia/third_party/externals/abseil-cpp/absl/random/ |
D | beta_distribution_test.cc | 317 absl::random_internal::Near("z", z_mean, 0.0, max_err) && in SingleZTestOnMeanAndVariance() 318 absl::random_internal::Near("z_variance", z_variance, 0.0, max_err); in SingleZTestOnMeanAndVariance()
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D | exponential_distribution_test.cc | 219 const bool pass = absl::random_internal::Near("z", z, 0.0, max_err); in SingleZTest()
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D | gaussian_distribution_test.cc | 224 const bool pass = absl::random_internal::Near("z", z, 0.0, max_err); in SingleZTest()
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D | poisson_distribution_test.cc | 286 const bool pass = absl::random_internal::Near("z", z, 0.0, max_err); in SingleZTest()
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/third_party/abseil-cpp/absl/random/ |
D | beta_distribution_test.cc | 334 absl::random_internal::Near("z", z_mean, 0.0, max_err) && in SingleZTestOnMeanAndVariance() 335 absl::random_internal::Near("z_variance", z_variance, 0.0, max_err); in SingleZTestOnMeanAndVariance()
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D | exponential_distribution_test.cc | 230 const bool pass = absl::random_internal::Near("z", z, 0.0, max_err); in SingleZTest()
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D | poisson_distribution_test.cc | 286 const bool pass = absl::random_internal::Near("z", z, 0.0, max_err); in SingleZTest()
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D | gaussian_distribution_test.cc | 240 const bool pass = absl::random_internal::Near("z", z, 0.0, max_err); in SingleZTest()
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/third_party/boost/libs/sort/doc/ |
D | linux_single.qbk | 20 [section:near_sorted Near Sorted Data]
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D | windows_single.qbk | 22 [section:near_sorted Near Sorted Data]
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/ |
D | SplitKit.cpp | 1058 MachineBasicBlock *Near = in hoistCopies() local 1060 if (Near == ValMBB) in hoistCopies() 1063 else if (Near != Dom.first) in hoistCopies() 1065 Dom = DomPair(Near, SlotIndex()); in hoistCopies()
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