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Searched refs:Near (Results 1 – 25 of 81) sorted by relevance

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/third_party/skia/third_party/externals/swiftshader/third_party/subzero/unittest/AssemblerX8632/
DControlFlow.cpp18 #define TestJ(C, Near, Src0, Value0, Src1, Value1, Dest) \ in TEST_F() argument
20 const bool NearJmp = AssemblerX8632::k##Near##Jump; \ in TEST_F()
32 EXPECT_EQ(Value0, test.Src0()) << "Br_" #C ", " #Near; \ in TEST_F()
33 EXPECT_EQ(Value1, test.Src1()) << "Br_" #C ", " #Near; \ in TEST_F()
34 EXPECT_EQ(0xBEEFul, test.Dest()) << "Br_" #C ", " #Near; \ in TEST_F()
38 TestJ(o, Near, eax, 0x80000000ul, ebx, 0x1ul, ecx); in TEST_F()
40 TestJ(no, Near, ecx, 0x1ul, edx, 0x1ul, edi); in TEST_F()
42 TestJ(b, Near, edi, 0x1ul, esi, 0x80000000ul, eax); in TEST_F()
44 TestJ(ae, Near, eax, 0x80000000ul, ebx, 0x1ul, ecx); in TEST_F()
46 TestJ(e, Near, ecx, 0x80000000ul, edx, 0x80000000ul, edi); in TEST_F()
[all …]
/third_party/skia/third_party/externals/swiftshader/third_party/subzero/unittest/AssemblerX8664/
DControlFlow.cpp17 #define TestJ(C, Near, Dest, Src0, Value0, Src1, Value1) \ in TEST_F() argument
20 "(" #C ", " #Near ", " #Dest ", " #Src0 ", " #Value0 ", " #Src1 \ in TEST_F()
22 const bool NearJmp = AssemblerX8664::k##Near##Jump; \ in TEST_F()
41 TestJ(o, Near, Dst, Src0, 0x80000000ul, Src1, 0x1ul); \ in TEST_F()
43 TestJ(no, Near, Dst, Src0, 0x1ul, Src1, 0x1ul); \ in TEST_F()
45 TestJ(b, Near, Dst, Src0, 0x1ul, Src1, 0x80000000ul); \ in TEST_F()
47 TestJ(ae, Near, Dst, Src0, 0x80000000ul, Src1, 0x1ul); \ in TEST_F()
49 TestJ(e, Near, Dst, Src0, 0x80000000ul, Src1, 0x80000000ul); \ in TEST_F()
51 TestJ(ne, Near, Dst, Src0, 0x80000000ul, Src1, 0x1ul); \ in TEST_F()
53 TestJ(be, Near, Dst, Src0, 0x1ul, Src1, 0x80000000ul); \ in TEST_F()
[all …]
/third_party/mesa3d/src/mesa/main/
Dviewport.c90 GLdouble Near, Far; /**< Depth buffer range */ member
291 if (ctx->ViewportArray[idx].Near == nearval && in set_depth_range_no_notify()
299 ctx->ViewportArray[idx].Near = SATURATE(nearval); in set_depth_range_no_notify()
368 set_depth_range_no_notify(ctx, i + first, inputs[i].Near, inputs[i].Far); in depth_range_arrayv()
490 ctx->ViewportArray[i].Near = 0.0; in _mesa_init_viewport()
590 double n = ctx->ViewportArray[i].Near; in _mesa_get_viewport_xform()
Drastpos.c457 ctx->ViewportArray[0].Near, in _mesa_RasterPos()
463 ctx->ViewportArray[0].Near); in _mesa_RasterPos()
717 * (ctx->ViewportArray[0].Far - ctx->ViewportArray[0].Near) in window_pos3f()
718 + ctx->ViewportArray[0].Near; in window_pos3f()
/third_party/mesa3d/src/mesa/drivers/dri/nouveau/
Dnouveau_util.h157 a[MAT_SZ] = fb->_DepthMaxF * (vp->Far - vp->Near) / 2; in get_viewport_scale()
174 a[2] = fb->_DepthMaxF * (vp->Far + vp->Near) / 2; in get_viewport_translate()
Dnv10_state_fb.c188 a[2] = nv10_transform_depth(ctx, (vp->Far + vp->Near) / 2); in nv10_emit_viewport()
/third_party/skia/third_party/externals/abseil-cpp/absl/random/internal/
Ddistribution_test_util.h80 bool Near(absl::string_view msg, double actual, double expected, double bound);
Ddistribution_test_util.cc86 bool Near(absl::string_view msg, double actual, double expected, double bound) { in Near() function
/third_party/abseil-cpp/absl/random/internal/
Ddistribution_test_util.h80 bool Near(absl::string_view msg, double actual, double expected, double bound);
Ddistribution_test_util.cc86 bool Near(absl::string_view msg, double actual, double expected, double bound) { in Near() function
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/ExecutionEngine/
DSectionMemoryManager.cpp105 Purpose, RequiredSize, &MemGroup.Near, in allocateSection()
113 MemGroup.Near = MB; in allocateSection()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/ExecutionEngine/
DSectionMemoryManager.h175 sys::MemoryBlock Near; member
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/DebugInfo/CodeView/
DCodeView.h293 Near = 0x0, enumerator
389 Near = 0x05, enumerator
/third_party/mesa3d/src/mesa/swrast/
Ds_depth.c174 if (ctx->ViewportArray[0].Near < ctx->ViewportArray[0].Far) { in _swrast_depth_clamp_span()
175 min_f = ctx->ViewportArray[0].Near; in _swrast_depth_clamp_span()
179 max_f = ctx->ViewportArray[0].Near; in _swrast_depth_clamp_span()
/third_party/skia/third_party/externals/abseil-cpp/absl/random/
Dbeta_distribution_test.cc317 absl::random_internal::Near("z", z_mean, 0.0, max_err) && in SingleZTestOnMeanAndVariance()
318 absl::random_internal::Near("z_variance", z_variance, 0.0, max_err); in SingleZTestOnMeanAndVariance()
Dexponential_distribution_test.cc219 const bool pass = absl::random_internal::Near("z", z, 0.0, max_err); in SingleZTest()
Dgaussian_distribution_test.cc224 const bool pass = absl::random_internal::Near("z", z, 0.0, max_err); in SingleZTest()
Dpoisson_distribution_test.cc286 const bool pass = absl::random_internal::Near("z", z, 0.0, max_err); in SingleZTest()
/third_party/abseil-cpp/absl/random/
Dbeta_distribution_test.cc334 absl::random_internal::Near("z", z_mean, 0.0, max_err) && in SingleZTestOnMeanAndVariance()
335 absl::random_internal::Near("z_variance", z_variance, 0.0, max_err); in SingleZTestOnMeanAndVariance()
Dexponential_distribution_test.cc230 const bool pass = absl::random_internal::Near("z", z, 0.0, max_err); in SingleZTest()
Dpoisson_distribution_test.cc286 const bool pass = absl::random_internal::Near("z", z, 0.0, max_err); in SingleZTest()
Dgaussian_distribution_test.cc240 const bool pass = absl::random_internal::Near("z", z, 0.0, max_err); in SingleZTest()
/third_party/boost/libs/sort/doc/
Dlinux_single.qbk20 [section:near_sorted Near Sorted Data]
Dwindows_single.qbk22 [section:near_sorted Near Sorted Data]
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/
DSplitKit.cpp1058 MachineBasicBlock *Near = in hoistCopies() local
1060 if (Near == ValMBB) in hoistCopies()
1063 else if (Near != Dom.first) in hoistCopies()
1065 Dom = DomPair(Near, SlotIndex()); in hoistCopies()

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