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Searched refs:NewLogicalState (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/microsoft/resource_state_manager/
DD3D12ResourceState.cpp235 … const CCurrentResourceState::LogicalState &NewLogicalState) in AddCurrentStateUpdate() argument
239 CurrentState.SetLogicalResourceState(NewLogicalState); in AddCurrentStateUpdate()
243 CurrentState.SetLogicalSubresourceState(SubresourceIndex, NewLogicalState); in AddCurrentStateUpdate()
349 CCurrentResourceState::LogicalState NewLogicalState{after, ExecutionId, IsPromotion, MayDecay}; in ProcessTransitioningSubresourceExplicit() local
353 NewLogicalState); in ProcessTransitioningSubresourceExplicit()
DD3D12ResourceState.h286 const CCurrentResourceState::LogicalState &NewLogicalState);