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Searched refs:NineDevice9_SetVertexShaderConstantI (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/nine/
Ddevice9ex.c468 (void *)NineDevice9_SetVertexShaderConstantI,
Ddevice9.h734 NineDevice9_SetVertexShaderConstantI( struct NineDevice9 *This,
Ddevice9.c3554 NineDevice9_SetVertexShaderConstantI( struct NineDevice9 *This, in NineDevice9_SetVertexShaderConstantI() function
4262 (void *)NineDevice9_SetVertexShaderConstantI,
Dnine_lock.c1677 r = NineDevice9_SetVertexShaderConstantI(This, StartRegister, pConstantData, Vector4iCount); in LockDevice9_SetVertexShaderConstantI()