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Searched refs:NodeInBucket (Results 1 – 1 of 1) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Support/
DFoldingSet.cpp286 while (Node *NodeInBucket = GetNextPtr(Probe)) { in GrowBucketCount() local
288 Probe = NodeInBucket->getNextInBucket(); in GrowBucketCount()
289 NodeInBucket->SetNextInBucket(nullptr); in GrowBucketCount()
292 InsertNode(NodeInBucket, in GrowBucketCount()
293 GetBucketFor(ComputeNodeHash(NodeInBucket, TempID), in GrowBucketCount()
330 while (Node *NodeInBucket = GetNextPtr(Probe)) { in FindNodeOrInsertPos() local
331 if (NodeEquals(NodeInBucket, ID, IDHash, TempID)) in FindNodeOrInsertPos()
332 return NodeInBucket; in FindNodeOrInsertPos()
335 Probe = NodeInBucket->getNextInBucket(); in FindNodeOrInsertPos()
389 if (Node *NodeInBucket = GetNextPtr(Ptr)) { in RemoveNode() local
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