Searched refs:NormalP3ui (Results 1 – 14 of 14) sorted by relevance
/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/ |
D | ARB_vertex_type_2_10_10_10_rev.txt | 95 void NormalP3ui(enum type, uint coords); 124 VertexAttribP{1234}ui, VertexP*, TexCoordP*, MultiTexCoordP*, NormalP3ui, 182 void NormalP3ui(enum type, uint normal); 399 NormalP3ui, TexCoordP*, ColorP*, and SecondaryColorP*.
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/third_party/flutter/skia/third_party/externals/angle2/src/libGL/ |
D | entry_points_gl_3_3_autogen.h | 46 ANGLE_EXPORT void GL_APIENTRY NormalP3ui(GLenum type, GLuint coords);
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D | entry_points_gl_3_3_autogen.cpp | 512 void GL_APIENTRY NormalP3ui(GLenum type, GLuint coords) in NormalP3ui() function 526 ANGLE_CAPTURE(NormalP3ui, isCallValid, context, type, coords); in NormalP3ui()
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D | proc_table_wgl_autogen.cpp | 616 {"glNormalP3ui", P(gl::NormalP3ui)},
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D | libGL_autogen.cpp | 3868 return gl::NormalP3ui(type, coords); in glNormalP3ui()
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/third_party/openGLES/extensions/ARB/ |
D | ARB_vertex_type_2_10_10_10_rev.txt | 105 void NormalP3ui(enum type, uint coords); 134 VertexAttribP{1234}ui, VertexP*, TexCoordP*, MultiTexCoordP*, NormalP3ui, 192 void NormalP3ui(enum type, uint normal); 409 NormalP3ui, TexCoordP*, ColorP*, and SecondaryColorP*.
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/third_party/mesa3d/src/mesa/vbo/ |
D | vbo_init_tmp.h | 206 vfmt->NormalP3ui = NAME(NormalP3ui);
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D | vbo_attrib_tmp.h | 1007 TAG(NormalP3ui)(GLenum type, GLuint coords) in TAG() argument
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/ |
D | entry_points_enum_autogen.h | 806 NormalP3ui, enumerator
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D | entry_points_enum_autogen.cpp | 1597 case EntryPoint::NormalP3ui: in GetEntryPointName()
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/third_party/mesa3d/src/mesa/main/ |
D | vtxfmt.c | 186 SET_NormalP3ui(tab, vfmt->NormalP3ui); in install_vtxfmt()
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D | dd.h | 1538 void (GLAPIENTRYP NormalP3ui)( GLenum type, GLuint coords );
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/third_party/mesa3d/src/mapi/glapi/tests/ |
D | check_table.cpp | 1189 { "glNormalP3ui", _O(NormalP3ui) },
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/third_party/skia/third_party/externals/angle2/src/libGL/ |
D | entry_points_gl_3_autogen.cpp | 3937 ANGLE_CAPTURE(NormalP3ui, isCallValid, context, type, coords); in GL_NormalP3ui()
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