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Searched refs:NumArgsRGB (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dff_fragment_shader.cpp106 GLuint NumArgsRGB:3; member
296 key->unit[i].NumArgsRGB = comb->NumArgsRGB; in make_state_key()
470 GLuint i, numArgs = key->unit[unit].NumArgsRGB; in args_match()
640 key->unit[unit].NumArgsRGB, in emit_texenv()
652 key->unit[unit].NumArgsRGB, in emit_texenv()
665 key->unit[unit].NumArgsRGB, in emit_texenv()
876 for (i = 0; i < key->unit[unit].NumArgsRGB; i++) { in load_texunit_sources()
Dtexstate.c501 packed->NumArgsRGB = state->_NumArgsRGB; in pack_tex_combine()
Dmtypes.h1122 uint32_t NumArgsRGB:3; /**< Number of inputs used for the RGB combiner */ member