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Searched refs:NumInstr (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AMDGPU/
DSIInsertSkips.cpp110 unsigned NumInstr = 0; in shouldSkip() local
118 NumInstr < SkipThreshold && I != E; ++I) { in shouldSkip()
140 ++NumInstr; in shouldSkip()
141 if (NumInstr >= SkipThreshold) in shouldSkip()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/CodeGen/
DCalcSpillWeights.h35 unsigned NumInstr) { in normalizeSpillWeight() argument
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/
DRegAllocPBQP.cpp783 unsigned NumInstr) { in normalizePBQPSpillWeight() argument
786 return NumInstr * normalizeSpillWeight(UseDefFreq, Size, 1); in normalizePBQPSpillWeight()