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Searched refs:NumResources (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/nine/
Ddevice9ex.h98 UINT32 NumResources );
Ddevice9ex.c149 UNUSED UINT32 NumResources ) in NineDevice9Ex_CheckResourceResidency() argument
Dnine_lock.c2161 UINT32 NumResources ) in LockDevice9Ex_CheckResourceResidency() argument
2165 r = NineDevice9Ex_CheckResourceResidency(This, pResourceArray, NumResources); in LockDevice9Ex_CheckResourceResidency()
/third_party/mesa3d/include/D3D9/
Dd3d9.h287 …RESULT WINAPI CheckResourceResidency(IDirect3DResource9 **pResourceArray, UINT32 NumResources) = 0;
1123 …urceResidency)(IDirect3DDevice9Ex *This, IDirect3DResource9 **pResourceArray, UINT32 NumResources);