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Searched refs:NumTexSaved (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dattrib.c293 head->Texture.NumTexSaved = num_tex_used; in _mesa_PushAttrib()
627 unsigned num_tex_saved = texstate->NumTexSaved; in pop_texture_group()
Dmtypes.h5115 GLuint NumTexSaved; member