Searched refs:Num_AEP_shader_io_blocks (Results 1 – 2 of 2) sorted by relevance
/third_party/glslang/glslang/MachineIndependent/ |
D | Versions.h | 319 const int Num_AEP_shader_io_blocks = sizeof(AEP_shader_io_blocks)/sizeof(AEP_shader_io_blocks[0]); variable
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D | ParseHelper.cpp | 4208 … (version >= 320 || extensionsTurnedOn(Num_AEP_shader_io_blocks, AEP_shader_io_blocks))); in redeclareBuiltinVariable() 4359 profileRequires(loc, EEsProfile, 320, Num_AEP_shader_io_blocks, AEP_shader_io_blocks, feature); in redeclareBuiltinBlock() 7607 …profileRequires(memberLoc, EEsProfile, 320, Num_AEP_shader_io_blocks, AEP_shader_io_blocks, featur… in declareBlock() 7793 …profileRequires(loc, EEsProfile, 320, Num_AEP_shader_io_blocks, AEP_shader_io_blocks, "fragment in… in blockStageIoCheck() 7804 …profileRequires(loc, EEsProfile, 320, Num_AEP_shader_io_blocks, AEP_shader_io_blocks, "vertex outp… in blockStageIoCheck()
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