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Searched refs:OVERLAY_PARAM_BOOL (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/vulkan/overlay-layer/
Doverlay_params.h36 OVERLAY_PARAM_BOOL(device) \
37 OVERLAY_PARAM_BOOL(format) \
38 OVERLAY_PARAM_BOOL(fps) \
39 OVERLAY_PARAM_BOOL(frame) \
40 OVERLAY_PARAM_BOOL(frame_timing) \
41 OVERLAY_PARAM_BOOL(submit) \
42 OVERLAY_PARAM_BOOL(draw) \
43 OVERLAY_PARAM_BOOL(draw_indexed) \
44 OVERLAY_PARAM_BOOL(draw_indirect) \
45 OVERLAY_PARAM_BOOL(draw_indexed_indirect) \
[all …]
Doverlay_params.c94 #define OVERLAY_PARAM_BOOL(name) \ in parse_help() macro
98 #undef OVERLAY_PARAM_BOOL in parse_help()
149 #define OVERLAY_PARAM_BOOL(name) #name, macro
152 #undef OVERLAY_PARAM_BOOL
180 #define OVERLAY_PARAM_BOOL(name) \ in parse_overlay_env() macro
192 #undef OVERLAY_PARAM_BOOL in parse_overlay_env()
Doverlay.cpp820 #define OVERLAY_PARAM_BOOL(name) \ in snapshot_swapchain_frame() macro
829 #undef OVERLAY_PARAM_BOOL in snapshot_swapchain_frame()