Searched refs:OverrideInput (Results 1 – 9 of 9) sorted by relevance
/third_party/flutter/skia/src/gpu/ |
D | SkGr.cpp | 362 shaderFP = GrFragmentProcessor::OverrideInput(std::move(shaderFP), shaderInput); in skpaint_to_grpaint_impl() 531 shaderFP = GrFragmentProcessor::OverrideInput(std::move(fp), SK_PMColor4fWHITE, false); in SkPaintToGrPaintWithTexture()
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D | GrFragmentProcessor.h | 65 static std::unique_ptr<GrFragmentProcessor> OverrideInput(std::unique_ptr<GrFragmentProcessor>,
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D | GrFragmentProcessor.cpp | 277 std::unique_ptr<GrFragmentProcessor> GrFragmentProcessor::OverrideInput( in OverrideInput() function in GrFragmentProcessor
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D | SkGpuDevice.cpp | 1058 fp = GrFragmentProcessor::OverrideInput(std::move(fp), SK_PMColor4fWHITE, false); in drawSpecial()
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/third_party/flutter/skia/src/gpu/gradients/ |
D | GrGradientShader.cpp | 243 return GrFragmentProcessor::OverrideInput(std::move(master), SK_PMColor4fWHITE, false); in make_gradient()
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/third_party/skia/src/gpu/ |
D | GrFragmentProcessor.h | 82 static std::unique_ptr<GrFragmentProcessor> OverrideInput(std::unique_ptr<GrFragmentProcessor>,
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D | SkGr.cpp | 456 paintFP = GrFragmentProcessor::OverrideInput(std::move(paintFP), shaderInput); in skpaint_to_grpaint_impl()
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D | GrFragmentProcessor.cpp | 316 std::unique_ptr<GrFragmentProcessor> GrFragmentProcessor::OverrideInput( in OverrideInput() function in GrFragmentProcessor
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/third_party/flutter/skia/src/shaders/ |
D | SkImageShader.cpp | 260 return GrFragmentProcessor::OverrideInput(std::move(inner), SK_PMColor4fWHITE, false); in asFragmentProcessor()
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