Searched refs:PESN (Results 1 – 2 of 2) sorted by relevance
60 #define PESN (1e-6) // desired float precision macro
230 … m_cDetector.GetSceneChangeMotionRatioLarge() * iBlock8x8Num + 0.5f + PESN); in Process()232 … m_cDetector.GetSceneChangeMotionRatioMedium() * iBlock8x8Num + 0.5f + PESN); in Process()