Searched refs:PS20Caps (Results 1 – 5 of 5) sorted by relevance
937 pCaps->PS20Caps.Caps = D3DPS20CAPS_ARBITRARYSWIZZLE | in NineAdapter9_GetDeviceCaps()944 pCaps->PS20Caps.Caps |= D3DPS20CAPS_NOTEXINSTRUCTIONLIMIT; in NineAdapter9_GetDeviceCaps()949 pCaps->PS20Caps.Caps |= D3DPS20CAPS_NODEPENDENTREADLIMIT; in NineAdapter9_GetDeviceCaps()950 pCaps->PS20Caps.DynamicFlowControlDepth = /* XXX is this dynamic ? */ in NineAdapter9_GetDeviceCaps()953 pCaps->PS20Caps.NumTemps = in NineAdapter9_GetDeviceCaps()956 pCaps->PS20Caps.StaticFlowControlDepth = /* XXX is this static ? */ in NineAdapter9_GetDeviceCaps()959 pCaps->PS20Caps.NumInstructionSlots = in NineAdapter9_GetDeviceCaps()963 if (pCaps->PS20Caps.DynamicFlowControlDepth > D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH in NineAdapter9_GetDeviceCaps()964 || pCaps->PS20Caps.DynamicFlowControlDepth < 0) in NineAdapter9_GetDeviceCaps()965 pCaps->PS20Caps.DynamicFlowControlDepth = D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH; in NineAdapter9_GetDeviceCaps()[all …]
783 C2S("\nPS20Caps.DynamicFlowControlDepth: %u", caps->PS20Caps.DynamicFlowControlDepth); in nine_dump_D3DCAPS9()784 C2S("\nPS20Caps.NumTemps: %u", caps->PS20Caps.NumTemps); in nine_dump_D3DCAPS9()785 C2S("\nPS20Caps.StaticFlowControlDepth: %u", caps->PS20Caps.StaticFlowControlDepth); in nine_dump_D3DCAPS9()786 C2S("\nPS20Caps.NumInstructionSlots: %u", caps->PS20Caps.NumInstructionSlots); in nine_dump_D3DCAPS9()
368 D3DPSHADERCAPS2_0 PS20Caps; member
731 (deviceCaps.PS20Caps.Caps & D3DPS20CAPS_GRADIENTINSTRUCTIONS) != 0; in GenerateCaps()
749 (deviceCaps.PS20Caps.Caps & D3DPS20CAPS_GRADIENTINSTRUCTIONS) != 0; in GenerateCaps()