Searched refs:Pausing (Results 1 – 13 of 13) sorted by relevance
/third_party/mbedtls/tests/suites/ |
D | test_suite_mps.data | 25 MPS Reader: Pausing needed but disabled 28 MPS Reader: Pausing needed + enabled, but buffer too small 31 MPS Reader: Pausing, repeat single call without commit 34 MPS Reader: Pausing, repeat single call with commit 37 MPS Reader: Pausing, repeat multiple calls without commit 40 MPS Reader: Pausing, repeat multiple calls with commit #0 43 MPS Reader: Pausing, repeat multiple calls with commit #1 46 MPS Reader: Pausing, repeat multiple calls with commit #2 49 MPS Reader: Pausing, feed 50 bytes in 10b + 10b + 80b 52 MPS Reader: Pausing, feed 50 bytes in 50x1b [all …]
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/third_party/skia/third_party/externals/oboe/tests/ |
D | testStreamStates.cpp | 175 r = mStream->waitForStateChange(StreamState::Pausing, &next, kTimeoutInNanos); in TEST_F() 250 r = mStream->waitForStateChange(StreamState::Pausing, &next, kTimeoutInNanos); in TEST_F() 258 r = mStream->waitForStateChange(StreamState::Pausing, &next, kTimeoutInNanos); in TEST_F()
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D | testStreamWaitState.cpp | 110 || next == StreamState::Pausing in checkCloseWhileWaiting()
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/third_party/skia/third_party/externals/oboe/src/opensles/ |
D | AudioOutputStreamOpenSLES.cpp | 324 case StreamState::Pausing: in requestPause() 333 setState(StreamState::Pausing); in requestPause()
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/third_party/vk-gl-cts/doc/testspecs/GLES3/ |
D | functional.transform_feedback.txt | 35 + Pausing and resuming transform feedback
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/third_party/skia/third_party/externals/oboe/include/oboe/ |
D | Definitions.h | 64 Pausing = 5, // AAUDIO_STREAM_STATE_PAUSING, enumerator
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/third_party/skia/third_party/externals/oboe/src/common/ |
D | AudioStream.cpp | 119 return waitForStateTransition(StreamState::Pausing, in pause()
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D | Utilities.cpp | 152 case StreamState::Pausing: return "Pausing"; in convertToText()
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/third_party/skia/third_party/externals/oboe/docs/ |
D | FullGuide.md | 229 * Pausing 250 the transient state Pausing, and arrive sometime later at the Paused state - though there's no guar… 252 other than Pausing*. Here's how that's done: 255 StreamState inputState = StreamState::Pausing; 263 If the stream's state is not Pausing (the `inputState`, which we assumed was the 265 blocks until the state is no longer Pausing or the timeout expires. When the
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/third_party/skia/third_party/externals/oboe/src/aaudio/ |
D | AAudioLoader.cpp | 259 static_assert((int32_t)StreamState::Pausing == AAUDIO_STREAM_STATE_PAUSING, ERRMSG);
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D | AudioStreamAAudio.cpp | 371 if (state == StreamState::Pausing || state == StreamState::Paused) { in requestPause()
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/third_party/ltp/ |
D | runltp | 443 Pausing for 10 seconds..."
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/third_party/skia/third_party/externals/brotli/tests/testdata/ |
D | plrabn12.txt | 7587 Pausing a while, thus to herself she mused.
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