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Searched refs:Pausing (Results 1 – 13 of 13) sorted by relevance

/third_party/mbedtls/tests/suites/
Dtest_suite_mps.data25 MPS Reader: Pausing needed but disabled
28 MPS Reader: Pausing needed + enabled, but buffer too small
31 MPS Reader: Pausing, repeat single call without commit
34 MPS Reader: Pausing, repeat single call with commit
37 MPS Reader: Pausing, repeat multiple calls without commit
40 MPS Reader: Pausing, repeat multiple calls with commit #0
43 MPS Reader: Pausing, repeat multiple calls with commit #1
46 MPS Reader: Pausing, repeat multiple calls with commit #2
49 MPS Reader: Pausing, feed 50 bytes in 10b + 10b + 80b
52 MPS Reader: Pausing, feed 50 bytes in 50x1b
[all …]
/third_party/skia/third_party/externals/oboe/tests/
DtestStreamStates.cpp175 r = mStream->waitForStateChange(StreamState::Pausing, &next, kTimeoutInNanos); in TEST_F()
250 r = mStream->waitForStateChange(StreamState::Pausing, &next, kTimeoutInNanos); in TEST_F()
258 r = mStream->waitForStateChange(StreamState::Pausing, &next, kTimeoutInNanos); in TEST_F()
DtestStreamWaitState.cpp110 || next == StreamState::Pausing in checkCloseWhileWaiting()
/third_party/skia/third_party/externals/oboe/src/opensles/
DAudioOutputStreamOpenSLES.cpp324 case StreamState::Pausing: in requestPause()
333 setState(StreamState::Pausing); in requestPause()
/third_party/vk-gl-cts/doc/testspecs/GLES3/
Dfunctional.transform_feedback.txt35 + Pausing and resuming transform feedback
/third_party/skia/third_party/externals/oboe/include/oboe/
DDefinitions.h64 Pausing = 5, // AAUDIO_STREAM_STATE_PAUSING, enumerator
/third_party/skia/third_party/externals/oboe/src/common/
DAudioStream.cpp119 return waitForStateTransition(StreamState::Pausing, in pause()
DUtilities.cpp152 case StreamState::Pausing: return "Pausing"; in convertToText()
/third_party/skia/third_party/externals/oboe/docs/
DFullGuide.md229 * Pausing
250 the transient state Pausing, and arrive sometime later at the Paused state - though there's no guar…
252 other than Pausing*. Here's how that's done:
255 StreamState inputState = StreamState::Pausing;
263 If the stream's state is not Pausing (the `inputState`, which we assumed was the
265 blocks until the state is no longer Pausing or the timeout expires. When the
/third_party/skia/third_party/externals/oboe/src/aaudio/
DAAudioLoader.cpp259 static_assert((int32_t)StreamState::Pausing == AAUDIO_STREAM_STATE_PAUSING, ERRMSG);
DAudioStreamAAudio.cpp371 if (state == StreamState::Pausing || state == StreamState::Paused) { in requestPause()
/third_party/ltp/
Drunltp443 Pausing for 10 seconds..."
/third_party/skia/third_party/externals/brotli/tests/testdata/
Dplrabn12.txt7587 Pausing a while, thus to herself she mused.