Searched refs:ProcessBlock (Results 1 – 6 of 6) sorted by relevance
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/Scalar/ |
D | Sink.cpp | 199 static bool ProcessBlock(BasicBlock &BB, DominatorTree &DT, LoopInfo &LI, in ProcessBlock() function 248 MadeChange |= ProcessBlock(I, DT, LI, AA); in iterativelySinkInstructions()
|
D | JumpThreading.cpp | 397 while (ProcessBlock(&BB)) // Thread all of the branches we can over BB. in runImpl() 994 bool JumpThreadingPass::ProcessBlock(BasicBlock *BB) { in ProcessBlock() function in JumpThreadingPass
|
/third_party/skia/third_party/externals/d3d12allocator/tools/D3d12maDumpVis/ |
D | D3d12maDumpVis.py | 49 def ProcessBlock(dstBlockList, iBlockId, objBlock, sAlgorithm): function 181 ProcessBlock(typeData['DefaultPoolBlocks'], int(sBlockId), objBlock, '')
|
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/Transforms/Scalar/ |
D | JumpThreading.h | 111 bool ProcessBlock(BasicBlock *BB);
|
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/ |
D | MachineSink.cpp | 156 bool ProcessBlock(MachineBasicBlock &MBB); 344 MadeChange |= ProcessBlock(MBB); in runOnMachineFunction() 372 bool MachineSinking::ProcessBlock(MachineBasicBlock &MBB) { in ProcessBlock() function in MachineSinking
|
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Analysis/ |
D | MemorySSAUpdater.cpp | 703 auto ProcessBlock = [&](BasicBlock *BB) { in updateForClonedLoop() local 721 ProcessBlock(BB); in updateForClonedLoop()
|