Searched refs:PsInvocations (Results 1 – 8 of 8) sorted by relevance
140 p_stats->ps_invocations = pq->result.core.PsInvocations; in swr_get_query_result()
451 pSwrStats->PsInvocations += pStats->PsInvocations; in swr_UpdateStats()
193 UPDATE_STAT_BE(PsInvocations, _mm_popcnt_u32(_simd_movemask_ps(vCoverageMask))); in BackendSingleSample()
211 UPDATE_STAT_BE(PsInvocations, _mm_popcnt_u32(_simd_movemask_ps(vCoverageMask))); in BackendSampleRate()
420 stats.PsInvocations += dynState.pStats[i].PsInvocations; in UpdateClientStats()
614 uint64_t PsInvocations; // Number of Pixel Shader invocations in OSALIGNLINE() local
1151 UPDATE_STAT_BE(PsInvocations, _mm_popcnt_u32(_simd_movemask_ps(activeLanes)));
123 uint64_t PsInvocations;