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Searched refs:RADV_DYNAMIC_FRAGMENT_SHADING_RATE (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/amd/vulkan/
Dradv_pipeline.c1288 return RADV_DYNAMIC_FRAGMENT_SHADING_RATE; in radv_dynamic_state_mask()
1378 states &= ~RADV_DYNAMIC_FRAGMENT_SHADING_RATE; in radv_pipeline_needed_dynamic_state()
1693 if (states & RADV_DYNAMIC_FRAGMENT_SHADING_RATE) { in radv_pipeline_init_dynamic_state()
Dradv_private.h999 RADV_DYNAMIC_FRAGMENT_SHADING_RATE = 1ull << 22, enumerator
Dradv_cmd_buffer.c308 if (copy_mask & RADV_DYNAMIC_FRAGMENT_SHADING_RATE) { in radv_bind_dynamic_state()
312 dest_mask |= RADV_DYNAMIC_FRAGMENT_SHADING_RATE; in radv_bind_dynamic_state()