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Searched refs:RESOURCE_STATE_ALL_WRITE_BITS (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/microsoft/resource_state_manager/
DD3D12ResourceState.h44 constexpr D3D12_RESOURCE_STATES RESOURCE_STATE_ALL_WRITE_BITS = variable
57 return (State & RESOURCE_STATE_ALL_WRITE_BITS) != 0; in IsD3D12WriteState()