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Searched refs:ReadyQueue (Results 1 – 5 of 5) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/Hexagon/
DHexagonMachineScheduler.h137 ReadyQueue Available;
138 ReadyQueue Pending;
257 int SchedulingCost(ReadyQueue &Q,
265 void traceCandidate(const char *Label, const ReadyQueue &Q, SUnit *SU,
269 SchedCandidate &Candidate, ReadyQueue &Q);
DHexagonMachineScheduler.cpp485 const ReadyQueue &Q, SUnit *SU, int Cost, PressureChange P) { in traceCandidate()
499 ReadyQueue &Q) { in readyQueueVerboseDump()
503 for (ReadyQueue::iterator I = Q.begin(), E = Q.end(); I != E; ++I) { in readyQueueVerboseDump()
576 int ConvergingVLIWScheduler::SchedulingCost(ReadyQueue &Q, SUnit *SU, in SchedulingCost()
767 ReadyQueue &Q = Zone.Available; in pickNodeFromQueue()
777 for (ReadyQueue::iterator I = Q.begin(), E = Q.end(); I != E; ++I) { in pickNodeFromQueue()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/CodeGen/
DMachineScheduler.h527 class ReadyQueue {
533 ReadyQueue(unsigned id, const Twine &name): ID(id), Name(name.str()) {} in ReadyQueue() function
617 ReadyQueue Available;
618 ReadyQueue Pending;
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AMDGPU/
DGCNSchedStrategy.cpp150 ReadyQueue &Q = Zone.Available; in pickNodeFromQueue()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/
DMachineScheduler.cpp599 LLVM_DUMP_METHOD void ReadyQueue::dump() const { in dump()
2394 for (ReadyQueue::iterator I = Available.begin(); I != Available.end();) { in pickOnlyChoice()
3112 ReadyQueue &Q = Zone.Available; in pickNodeFromQueue()
3402 ReadyQueue &Q = Top.Available; in pickNodeFromQueue()