Searched refs:ReadyQueue (Results 1 – 5 of 5) sorted by relevance
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/Hexagon/ |
D | HexagonMachineScheduler.h | 137 ReadyQueue Available; 138 ReadyQueue Pending; 257 int SchedulingCost(ReadyQueue &Q, 265 void traceCandidate(const char *Label, const ReadyQueue &Q, SUnit *SU, 269 SchedCandidate &Candidate, ReadyQueue &Q);
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D | HexagonMachineScheduler.cpp | 485 const ReadyQueue &Q, SUnit *SU, int Cost, PressureChange P) { in traceCandidate() 499 ReadyQueue &Q) { in readyQueueVerboseDump() 503 for (ReadyQueue::iterator I = Q.begin(), E = Q.end(); I != E; ++I) { in readyQueueVerboseDump() 576 int ConvergingVLIWScheduler::SchedulingCost(ReadyQueue &Q, SUnit *SU, in SchedulingCost() 767 ReadyQueue &Q = Zone.Available; in pickNodeFromQueue() 777 for (ReadyQueue::iterator I = Q.begin(), E = Q.end(); I != E; ++I) { in pickNodeFromQueue()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/CodeGen/ |
D | MachineScheduler.h | 527 class ReadyQueue { 533 ReadyQueue(unsigned id, const Twine &name): ID(id), Name(name.str()) {} in ReadyQueue() function 617 ReadyQueue Available; 618 ReadyQueue Pending;
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AMDGPU/ |
D | GCNSchedStrategy.cpp | 150 ReadyQueue &Q = Zone.Available; in pickNodeFromQueue()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/ |
D | MachineScheduler.cpp | 599 LLVM_DUMP_METHOD void ReadyQueue::dump() const { in dump() 2394 for (ReadyQueue::iterator I = Available.begin(); I != Available.end();) { in pickOnlyChoice() 3112 ReadyQueue &Q = Zone.Available; in pickNodeFromQueue() 3402 ReadyQueue &Q = Top.Available; in pickNodeFromQueue()
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