Searched refs:RemoteStrike (Results 1 – 2 of 2) sorted by relevance
236 class RemoteStrike final : public SkStrikeForGPU { class239 RemoteStrike(const SkStrikeSpec& strikeSpec,242 ~RemoteStrike() override = default;355 RemoteStrike::RemoteStrike( in RemoteStrike() function in RemoteStrike382 void RemoteStrike::writePendingGlyphs(Serializer* serializer) { in writePendingGlyphs()424 void RemoteStrike::ensureScalerContext() { in ensureScalerContext()430 void RemoteStrike::resetScalerContext() { in resetScalerContext()435 void RemoteStrike::setStrikeSpec(const SkStrikeSpec& strikeSpec) { in setStrikeSpec()439 void RemoteStrike::writeGlyphPath( in writeGlyphPath()459 void RemoteStrike::commonMaskLoop( in commonMaskLoop()[all …]
341 friend class RemoteStrike; variable