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Searched refs:RoundingStr (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/IR/
DFPEnv.cpp33 Optional<StringRef> RoundingStr = None; in RoundingModeToStr() local
36 RoundingStr = "round.dynamic"; in RoundingModeToStr()
39 RoundingStr = "round.tonearest"; in RoundingModeToStr()
42 RoundingStr = "round.downward"; in RoundingModeToStr()
45 RoundingStr = "round.upward"; in RoundingModeToStr()
48 RoundingStr = "round.towardzero"; in RoundingModeToStr()
51 return RoundingStr; in RoundingModeToStr()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/IR/
DIRBuilder.h1178 Optional<StringRef> RoundingStr = RoundingModeToStr(UseRounding); in getConstrainedFPRounding() local
1179 assert(RoundingStr.hasValue() && "Garbage strict rounding mode!"); in getConstrainedFPRounding()
1180 auto *RoundingMDS = MDString::get(Context, RoundingStr.getValue()); in getConstrainedFPRounding()