Searched refs:SDL_BUTTON_LMASK (Results 1 – 7 of 7) sorted by relevance
/third_party/flutter/skia/third_party/externals/sdl/include/ |
D | SDL_mouse.h | 287 #define SDL_BUTTON_LMASK SDL_BUTTON(SDL_BUTTON_LEFT) macro
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/third_party/flutter/skia/third_party/externals/sdl/src/video/windows/ |
D | SDL_windowsevents.c | 239 …WIN_CheckWParamMouseButton((wParam & MK_LBUTTON), (mouseFlags & SDL_BUTTON_LMASK), data, SDL_BUTTO… in WIN_CheckWParamMouseButtons() 255 …ramMouseButton((rawButtons & RI_MOUSE_BUTTON_1_DOWN), (mouseFlags & SDL_BUTTON_LMASK), data, SDL_B… in WIN_CheckRawMouseButtons() 257 …aramMouseButton(!(rawButtons & RI_MOUSE_BUTTON_1_UP), (mouseFlags & SDL_BUTTON_LMASK), data, SDL_B… in WIN_CheckRawMouseButtons() 291 … WIN_CheckWParamMouseButton(SDL_FALSE, (mouseFlags & SDL_BUTTON_LMASK), data, SDL_BUTTON_LEFT, 0); in WIN_CheckAsyncMouseRelease() 406 data->focus_click_pending |= SDL_BUTTON_LMASK; in WIN_WindowProc()
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D | SDL_windowsmouse.c | 282 retval |= GetAsyncKeyState(VK_LBUTTON) & 0x8000 ? SDL_BUTTON_LMASK : 0; in WIN_GetGlobalMouseState()
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/third_party/flutter/skia/third_party/externals/sdl/Xcode-iOS/Demos/src/ |
D | touch.c | 116 if (state & SDL_BUTTON_LMASK) { /* is the mouse (touch) down? */ in main()
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/third_party/flutter/skia/third_party/externals/sdl/src/video/x11/ |
D | SDL_x11mouse.c | 392 buttons |= (mask & Button1Mask) ? SDL_BUTTON_LMASK : 0; in X11_GetGlobalMouseState()
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/third_party/flutter/skia/third_party/externals/sdl/src/video/cocoa/ |
D | SDL_cocoamouse.m | 326 retval |= (cocoaButtons & (1 << 0)) ? SDL_BUTTON_LMASK : 0;
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/third_party/flutter/skia/third_party/externals/sdl/src/test/ |
D | SDL_test_common.c | 1534 (mask & SDL_BUTTON_LMASK) ? " [LBUTTON]" : "", in SDLTest_CommonEvent()
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