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Searched refs:SDL_CONTROLLERAXISMOTION (Results 1 – 3 of 3) sorted by relevance

/third_party/flutter/skia/third_party/externals/sdl/src/joystick/
DSDL_gamecontroller.c1285 if (SDL_GetEventState(SDL_CONTROLLERAXISMOTION) == SDL_ENABLE) { in SDL_PrivateGameControllerAxis()
1287 event.type = SDL_CONTROLLERAXISMOTION; in SDL_PrivateGameControllerAxis()
1347 SDL_CONTROLLERAXISMOTION, SDL_CONTROLLERBUTTONDOWN, SDL_CONTROLLERBUTTONUP, in SDL_GameControllerEventState()
/third_party/flutter/skia/third_party/externals/sdl/include/
DSDL_events.h117 SDL_CONTROLLERAXISMOTION = 0x650, /**< Game controller axis motion */ enumerator
/third_party/flutter/skia/third_party/externals/sdl/src/test/
DSDL_test_common.c1182 case SDL_CONTROLLERAXISMOTION: in SDLTest_PrintEvent()