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Searched refs:SDL_CONTROLLER_AXIS_INVALID (Results 1 – 2 of 2) sorted by relevance

/third_party/flutter/skia/third_party/externals/sdl/src/joystick/
DSDL_gamecontroller.c315 return SDL_CONTROLLER_AXIS_INVALID; in SDL_GameControllerGetAxisFromString()
321 return SDL_CONTROLLER_AXIS_INVALID; in SDL_GameControllerGetAxisFromString()
329 if (axis > SDL_CONTROLLER_AXIS_INVALID && axis < SDL_CONTROLLER_AXIS_MAX) { in SDL_GameControllerGetStringForAxis()
398 if (axis != SDL_CONTROLLER_AXIS_INVALID) { in SDL_PrivateGameControllerParseButton()
416 } else if (axis != SDL_CONTROLLER_AXIS_INVALID) { in SDL_PrivateGameControllerParseButton()
435 } else if (axis != SDL_CONTROLLER_AXIS_INVALID) { in SDL_PrivateGameControllerParseButton()
516 pMapping->raxes[j] = SDL_CONTROLLER_AXIS_INVALID; in SDL_PrivateLoadButtonMapping()
517 pMapping->rbuttonasaxis[j] = SDL_CONTROLLER_AXIS_INVALID; in SDL_PrivateLoadButtonMapping()
1172 if (!gamecontroller || axis == SDL_CONTROLLER_AXIS_INVALID) in SDL_GameControllerGetBindForAxis()
/third_party/flutter/skia/third_party/externals/sdl/include/
DSDL_gamecontroller.h220 SDL_CONTROLLER_AXIS_INVALID = -1, enumerator