Searched refs:SDL_FINGERMOTION (Results 1 – 9 of 9) sorted by relevance
136 if(event->type == SDL_FINGERMOTION || in DrawScreen()146 if(event->type == SDL_FINGERMOTION) in DrawScreen()226 case SDL_FINGERMOTION: in loop()
34 case SDL_FINGERMOTION: in main()
210 case SDL_FINGERMOTION: in handleEvent()
315 if (SDL_GetEventState(SDL_FINGERMOTION) == SDL_ENABLE) { in SDL_SendTouchMotion()317 event.tfinger.type = SDL_FINGERMOTION; in SDL_SendTouchMotion()
523 if (event->type == SDL_FINGERMOTION || in SDL_GestureProcessEvent()582 else if (event->type == SDL_FINGERMOTION) { in SDL_GestureProcessEvent()
29 SDL_FINGERMOTION:
127 SDL_FINGERMOTION, enumerator
452 if (!preventDefault && SDL_GetEventState(SDL_FINGERMOTION) == SDL_ENABLE) { in Emscripten_HandleTouch()
1008 if ((event->type == SDL_MOUSEMOTION) || (event->type == SDL_FINGERMOTION)) { in SDLTest_PrintEvent()