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Searched refs:SDL_GL_DEPTH_SIZE (Results 1 – 16 of 16) sorted by relevance

/third_party/flutter/skia/third_party/externals/imgui/examples/example_sdl_opengl2/
Dmain.cpp27 SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24); in main()
/third_party/skia/third_party/externals/imgui/examples/example_sdl_opengl2/
Dmain.cpp31 SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24); in main()
/third_party/skia/third_party/externals/imgui/examples/example_emscripten_opengl3/
Dmain.cpp47 SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24); in main()
/third_party/skia/third_party/externals/imgui/examples/example_sdl_opengl3/
Dmain.cpp55 SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24); in main()
/third_party/flutter/skia/third_party/externals/imgui/examples/example_sdl_opengl3/
Dmain.cpp53 SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24); in main()
/third_party/flutter/skia/third_party/externals/sdl/src/video/haiku/
DSDL_bopengl.cc183 case SDL_GL_DEPTH_SIZE:
/third_party/flutter/skia/third_party/externals/sdl/test/
Dtestgles.c227 status = SDL_GL_GetAttribute(SDL_GL_DEPTH_SIZE, &value); in main()
Dtestgl2.c331 status = SDL_GL_GetAttribute(SDL_GL_DEPTH_SIZE, &value); in main()
Dtestgles2.c609 status = SDL_GL_GetAttribute(SDL_GL_DEPTH_SIZE, &value); in main()
/third_party/flutter/skia/example/
DSkiaSDLExample.cpp134 SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 0);
/third_party/flutter/skia/tools/sk_app/ios/
DWindow_ios.cpp48 SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 0); in initWindow()
/third_party/flutter/skia/third_party/externals/sdl/Xcode-iOS/Demos/src/
Dfireworks.c387 SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 0); in main()
/third_party/flutter/skia/third_party/externals/sdl/include/
DSDL_video.h185 SDL_GL_DEPTH_SIZE, enumerator
/third_party/flutter/skia/third_party/externals/sdl/docs/
DREADME-ios.md169 …s depth buffer, you may find significant performance improvement by setting SDL_GL_DEPTH_SIZE to 0.
/third_party/flutter/skia/third_party/externals/sdl/src/video/
DSDL_video.c2943 case SDL_GL_DEPTH_SIZE: in SDL_GL_SetAttribute()
3089 case SDL_GL_DEPTH_SIZE: in SDL_GL_GetAttribute()
/third_party/flutter/skia/third_party/externals/sdl/src/test/
DSDL_test_common.c683 SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, state->gl_depth_size); in SDLTest_CommonInit()