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Searched refs:SDL_INIT_GAMECONTROLLER (Results 1 – 11 of 11) sorted by relevance

/third_party/flutter/skia/third_party/externals/sdl/test/
Dtestautomation_main.c53 int subsystems[] = { SDL_INIT_JOYSTICK, SDL_INIT_HAPTIC, SDL_INIT_GAMECONTROLLER }; in main_testInitQuitSubSystem()
74 const int joy_and_controller = SDL_INIT_JOYSTICK | SDL_INIT_GAMECONTROLLER;
84 …SDLTest_AssertCheck( SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER) == 0, "SDL_InitSubSystem(SDL_INIT_… in main_testImpliedJoystickInit()
92 SDL_QuitSubSystem(SDL_INIT_GAMECONTROLLER); in main_testImpliedJoystickInit()
110 …SDLTest_AssertCheck( SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER) == 0, "SDL_InitSubSystem(SDL_INIT_… in main_testImpliedJoystickQuit()
118 SDL_QuitSubSystem(SDL_INIT_GAMECONTROLLER); in main_testImpliedJoystickQuit()
Dtestgamecontroller.c255 if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK | SDL_INIT_GAMECONTROLLER ) < 0) { in main()
336 SDL_QuitSubSystem(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK | SDL_INIT_GAMECONTROLLER); in main()
/third_party/flutter/skia/third_party/externals/sdl/src/
DSDL.c118 if ((flags & SDL_INIT_GAMECONTROLLER)) { in SDL_InitSubSystem()
211 if ((flags & SDL_INIT_GAMECONTROLLER)){ in SDL_InitSubSystem()
213 if (SDL_PrivateShouldInitSubsystem(SDL_INIT_GAMECONTROLLER)) { in SDL_InitSubSystem()
218 SDL_PrivateSubsystemRefCountIncr(SDL_INIT_GAMECONTROLLER); in SDL_InitSubSystem()
252 if ((flags & SDL_INIT_GAMECONTROLLER)) { in SDL_QuitSubSystem()
256 if (SDL_PrivateShouldQuitSubsystem(SDL_INIT_GAMECONTROLLER)) { in SDL_QuitSubSystem()
259 SDL_PrivateSubsystemRefCountDecr(SDL_INIT_GAMECONTROLLER); in SDL_QuitSubSystem()
/third_party/flutter/skia/third_party/externals/sdl/include/
DSDL.h80 #define SDL_INIT_GAMECONTROLLER 0x00002000u /**< SDL_INIT_GAMECONTROLLER implies SDL_INIT_JOYSTICK… macro
85 SDL_INIT_JOYSTICK | SDL_INIT_HAPTIC | SDL_INIT_GAMECONTROLLER \
/third_party/skia/third_party/externals/imgui/examples/example_sdl_sdlrenderer/
Dmain.cpp26 if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER | SDL_INIT_GAMECONTROLLER) != 0) in main()
/third_party/skia/third_party/externals/imgui/examples/example_sdl_opengl2/
Dmain.cpp23 if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER | SDL_INIT_GAMECONTROLLER) != 0) in main()
/third_party/skia/third_party/externals/imgui/examples/example_emscripten_opengl3/
Dmain.cpp29 if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER | SDL_INIT_GAMECONTROLLER) != 0) in main()
/third_party/skia/third_party/externals/imgui/examples/example_sdl_opengl3/
Dmain.cpp23 if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER | SDL_INIT_GAMECONTROLLER) != 0) in main()
/third_party/skia/third_party/externals/imgui/examples/example_sdl_metal/
Dmain.mm45 …// depending on whether SDL_INIT_GAMECONTROLLER is enabled or disabled.. updating to latest versio…
46 if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER | SDL_INIT_GAMECONTROLLER) != 0)
/third_party/skia/third_party/externals/imgui/examples/example_sdl_directx11/
Dmain.cpp32 if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER | SDL_INIT_GAMECONTROLLER) != 0) in main()
/third_party/skia/third_party/externals/imgui/examples/example_sdl_vulkan/
Dmain.cpp345 if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER | SDL_INIT_GAMECONTROLLER) != 0) in main()