Searched refs:SDL_INIT_JOYSTICK (Results 1 – 10 of 10) sorted by relevance
120 flags |= SDL_INIT_JOYSTICK; in SDL_InitSubSystem()123 if ((flags & (SDL_INIT_VIDEO|SDL_INIT_JOYSTICK))) { in SDL_InitSubSystem()129 if ((flags & (SDL_INIT_HAPTIC|SDL_INIT_JOYSTICK))) { in SDL_InitSubSystem()198 if ((flags & SDL_INIT_JOYSTICK)){ in SDL_InitSubSystem()200 if (SDL_PrivateShouldInitSubsystem(SDL_INIT_JOYSTICK)) { in SDL_InitSubSystem()205 SDL_PrivateSubsystemRefCountIncr(SDL_INIT_JOYSTICK); in SDL_InitSubSystem()254 flags |= SDL_INIT_JOYSTICK; in SDL_QuitSubSystem()262 if ((flags & SDL_INIT_JOYSTICK)) { in SDL_QuitSubSystem()266 if (SDL_PrivateShouldQuitSubsystem(SDL_INIT_JOYSTICK)) { in SDL_QuitSubSystem()269 SDL_PrivateSubsystemRefCountDecr(SDL_INIT_JOYSTICK); in SDL_QuitSubSystem()
25 int initialized_subsystems = SDL_INIT_JOYSTICK | SDL_INIT_HAPTIC; in main_testInitQuitJoystickHaptic()53 int subsystems[] = { SDL_INIT_JOYSTICK, SDL_INIT_HAPTIC, SDL_INIT_GAMECONTROLLER }; in main_testInitQuitSubSystem()74 const int joy_and_controller = SDL_INIT_JOYSTICK | SDL_INIT_GAMECONTROLLER;109 …SDLTest_AssertCheck( SDL_InitSubSystem(SDL_INIT_JOYSTICK) == 0, "SDL_InitSubSystem(SDL_INIT_JOYSTI… in main_testImpliedJoystickQuit()120 …SDLTest_AssertCheck( (initialized_system & joy_and_controller) == SDL_INIT_JOYSTICK, "SDL_WasInit(… in main_testImpliedJoystickQuit()122 SDL_QuitSubSystem(SDL_INIT_JOYSTICK); in main_testImpliedJoystickQuit()
74 SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER | SDL_INIT_JOYSTICK | in main()
255 if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK | SDL_INIT_GAMECONTROLLER ) < 0) { in main()336 SDL_QuitSubSystem(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK | SDL_INIT_GAMECONTROLLER); in main()
252 if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) {332 SDL_QuitSubSystem(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK);
32 Uint32 init_subsystems = SDL_INIT_VIDEO | SDL_INIT_JOYSTICK; in main()
347 if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) {423 SDL_QuitSubSystem(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK);
78 #define SDL_INIT_JOYSTICK 0x00000200u /**< SDL_INIT_JOYSTICK implies SDL_INIT_EVENTS */ macro85 SDL_INIT_JOYSTICK | SDL_INIT_HAPTIC | SDL_INIT_GAMECONTROLLER \
167 if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) { in main()