Searched refs:SET_FLAG (Results 1 – 4 of 4) sorted by relevance
/third_party/ffmpeg/libavcodec/ |
D | ccaption_dec.c | 29 #define SET_FLAG(var, val) ( (var) |= ( 1 << (val)) ) macro 440 SET_FLAG(screen->row_used, i_row); in roll_up() 626 SET_FLAG(screen->row_used, ctx->cursor_row); in handle_textattr() 709 SET_FLAG(screen->row_used, ctx->cursor_row); in handle_char()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/Lanai/ |
D | LanaiISelLowering.h | 44 SET_FLAG, enumerator
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D | LanaiISelLowering.cpp | 877 DAG.getNode(LanaiISD::SET_FLAG, DL, MVT::Glue, LHS, RHS, TargetCC); in LowerBR_CC() 978 DAG.getNode(LanaiISD::SET_FLAG, DL, MVT::Glue, LHS, RHS, TargetCC); in LowerSETCC() 995 DAG.getNode(LanaiISD::SET_FLAG, DL, MVT::Glue, LHS, RHS, TargetCC); in LowerSELECT_CC() 1108 case LanaiISD::SET_FLAG: in getTargetNodeName()
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D | LanaiInstrInfo.td | 48 def LanaiSetFlag : SDNode<"LanaiISD::SET_FLAG", SDT_LanaiSetFlag,
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