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Searched refs:SET_FLAG (Results 1 – 4 of 4) sorted by relevance

/third_party/ffmpeg/libavcodec/
Dccaption_dec.c29 #define SET_FLAG(var, val) ( (var) |= ( 1 << (val)) ) macro
440 SET_FLAG(screen->row_used, i_row); in roll_up()
626 SET_FLAG(screen->row_used, ctx->cursor_row); in handle_textattr()
709 SET_FLAG(screen->row_used, ctx->cursor_row); in handle_char()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/Lanai/
DLanaiISelLowering.h44 SET_FLAG, enumerator
DLanaiISelLowering.cpp877 DAG.getNode(LanaiISD::SET_FLAG, DL, MVT::Glue, LHS, RHS, TargetCC); in LowerBR_CC()
978 DAG.getNode(LanaiISD::SET_FLAG, DL, MVT::Glue, LHS, RHS, TargetCC); in LowerSETCC()
995 DAG.getNode(LanaiISD::SET_FLAG, DL, MVT::Glue, LHS, RHS, TargetCC); in LowerSELECT_CC()
1108 case LanaiISD::SET_FLAG: in getTargetNodeName()
DLanaiInstrInfo.td48 def LanaiSetFlag : SDNode<"LanaiISD::SET_FLAG", SDT_LanaiSetFlag,