Searched refs:SH_GLSL_420_CORE_OUTPUT (Results 1 – 14 of 14) sorted by relevance
41 return SH_GLSL_420_CORE_OUTPUT; in GetShaderOutputType()
36 case SH_GLSL_420_CORE_OUTPUT: in ShaderOutputTypeToGLSLVersion()
102 output == SH_GLSL_420_CORE_OUTPUT || output == SH_GLSL_430_CORE_OUTPUT || in IsGLSL130OrNewer()108 return (output == SH_GLSL_420_CORE_OUTPUT || output == SH_GLSL_430_CORE_OUTPUT || in IsGLSL420OrNewer()
732 case SH_GLSL_420_CORE_OUTPUT: in IsOutputGLSL()
141 output == SH_GLSL_420_CORE_OUTPUT || output == SH_GLSL_430_CORE_OUTPUT || in IsGLSL130OrNewer()147 return (output == SH_GLSL_420_CORE_OUTPUT || output == SH_GLSL_430_CORE_OUTPUT || in IsGLSL420OrNewer()
764 case SH_GLSL_420_CORE_OUTPUT: in IsOutputGLSL()
102 validOutputs.push_back(SH_GLSL_420_CORE_OUTPUT); in LLVMFuzzerTestOneInput()
165 validOutputs.push_back(SH_GLSL_420_CORE_OUTPUT); in LLVMFuzzerTestOneInput()
60 SH_GLSL_420_CORE_OUTPUT = 0x8B85, enumerator
62 SH_GLSL_420_CORE_OUTPUT = 0x8B85, enumerator
797 *outResult = SH_GLSL_420_CORE_OUTPUT; in ParseGLSLOutputVersion()
834 *outResult = SH_GLSL_420_CORE_OUTPUT; in ParseGLSLOutputVersion()