Searched refs:SH_INIT_OUTPUT_VARIABLES (Results 1 – 18 of 18) sorted by relevance
195 mExtraCompileOptions |= SH_INIT_OUTPUT_VARIABLES; in SetUp()230 mExtraCompileOptions |= SH_INIT_OUTPUT_VARIABLES; in InitOutputVariablesWebGL1FragmentShaderTest()249 mExtraCompileOptions |= SH_INIT_OUTPUT_VARIABLES; in InitOutputVariablesVertexShaderClipDistanceTest()
42 ShCompileOptions options = SH_OBJECT_CODE | SH_VARIABLES | SH_INIT_OUTPUT_VARIABLES; in testCompile()
35 compileOptions |= SH_INIT_OUTPUT_VARIABLES; in compile()
44 compileOptions |= SH_INIT_OUTPUT_VARIABLES; in compile()
195 mExtraCompileOptions |= SH_INIT_OUTPUT_VARIABLES; in SetUp()230 mExtraCompileOptions |= SH_INIT_OUTPUT_VARIABLES; in InitOutputVariablesWebGL1FragmentShaderTest()
308 SH_INITIALIZE_UNINITIALIZED_LOCALS | SH_INIT_OUTPUT_VARIABLES; in step()
309 SH_INITIALIZE_UNINITIALIZED_LOCALS | SH_INIT_OUTPUT_VARIABLES; in step()
31 SH_INIT_OUTPUT_VARIABLES | SH_SCALARIZE_VEC_AND_MAT_CONSTRUCTOR_ARGS |
163 (compileOptions & SH_INIT_OUTPUT_VARIABLES) == 0) in translate()
991 (compileOptions & SH_INIT_OUTPUT_VARIABLES) != 0 && mShaderType != GL_COMPUTE_SHADER; in checkAndSimplifyAST()
129 compileOptions |= SH_INIT_OUTPUT_VARIABLES;
150 const ShCompileOptions SH_INIT_OUTPUT_VARIABLES = UINT64_C(1) << 15; variable
252 additionalOptions |= SH_INIT_OUTPUT_VARIABLES; in compile()
250 additionalOptions |= SH_INIT_OUTPUT_VARIABLES; in compile()
161 const ShCompileOptions SH_INIT_OUTPUT_VARIABLES = UINT64_C(1) << 15; variable
379 options |= SH_INIT_OUTPUT_VARIABLES; in compile()
785 if ((compileOptions & SH_INIT_OUTPUT_VARIABLES) && (mShaderType != GL_COMPUTE_SHADER)) in checkAndSimplifyAST()