Searched refs:SH_REGENERATE_STRUCT_NAMES (Results 1 – 8 of 8) sorted by relevance
21 : MatchOutputCodeTest(GL_FRAGMENT_SHADER, SH_REGENERATE_STRUCT_NAMES, SH_ESSL_OUTPUT) in RegenerateStructNamesTest()
44 SH_EMULATE_ATAN2_FLOAT_FUNCTION | SH_CLAMP_FRAG_DEPTH | SH_REGENERATE_STRUCT_NAMES |
159 const ShCompileOptions SH_REGENERATE_STRUCT_NAMES = UINT64_C(1) << 17; variable
365 additionalOptions |= SH_REGENERATE_STRUCT_NAMES; in compile()
170 const ShCompileOptions SH_REGENERATE_STRUCT_NAMES = UINT64_C(1) << 17; variable
636 if (compileOptions & SH_REGENERATE_STRUCT_NAMES) in checkAndSimplifyAST()
842 if ((compileOptions & SH_REGENERATE_STRUCT_NAMES) != 0) in checkAndSimplifyAST()