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Searched refs:STATE_ATTENUATION (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/mesa/program/
Dprog_statevars.h158 STATE_ATTENUATION, /**< xyz = attenuation, w = spot exponent */ enumerator
Dprog_statevars.c1078 case STATE_ATTENUATION: in append_token()
1518 if (list->Parameters[first_param].StateIndexes[2] == STATE_ATTENUATION) { in _mesa_optimize_state_parameters()
Dprogram_parse.y1287 $$ = STATE_ATTENUATION;
/third_party/mesa3d/src/compiler/glsl/
Dbuiltin_variables.cpp104 {"constantAttenuation", {STATE_LIGHT, 0, STATE_ATTENUATION}, SWIZZLE_XXXX},
105 {"linearAttenuation", {STATE_LIGHT, 0, STATE_ATTENUATION}, SWIZZLE_YYYY},
106 {"quadraticAttenuation", {STATE_LIGHT, 0, STATE_ATTENUATION}, SWIZZLE_ZZZZ},
107 {"spotExponent", {STATE_LIGHT, 0, STATE_ATTENUATION}, SWIZZLE_WWWW},
/third_party/mesa3d/src/mesa/main/
Dffvertex_prog.c943 STATE_ATTENUATION); in calculate_light_attenuation()
1145 register_param3(p, STATE_LIGHT, i, STATE_ATTENUATION); in build_lighting()